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#include "socket-common.h"
#include "response.h"
#include "lcd.h"
#include <stdlib.h>
#include <ctype.h>
#define STDIN_BUF_SIZE 1024
int port=3333; //port to listen
int connections=0;
int maxConn=16; //max connections - 16
guint signalMyCb; //signal to register which is used in cbClientInput(), step 10 from requirements
GAsyncQueue** stdinQueue=NULL;
GThread **peers; //actual connected peers
//GIOChannel callback for stdin
static gboolean
stdinAvailable (GIOChannel *source, GIOCondition condition, gpointer data)
{
static char* buffer=NULL;
static gint64 allocated=0;
//temporary buffer to read from stdin
char tmp[STDIN_BUF_SIZE];
memset(tmp,0,STDIN_BUF_SIZE);
int size = read(0, tmp, STDIN_BUF_SIZE);
if(size<=0) {
return TRUE;
}
//fix for \n or \r sending
if(size ==1)
if(tmp[0] == '\r' || tmp[0] == '\n') {
return TRUE;
}
//the termination characters
if(!strncmp(tmp, "..", size-1)) {
//final reallocation of the buffer to accomodate the whole string
buffer=realloc(buffer,allocated+1);
buffer[allocated] = '\0';
g_print_debug("Got the buffer: \"%s\", tid: %p\n", buffer, g_thread_self());
if (tmp[0] == '.' && tmp[1] == '.') { //fix for single dot sending
int count=0;
//send the final buffer to the queue
for(count=0; count<maxConn; count++) {
//allocate on the heap and deallocate in response.c, cbClientOutput()
char *toSend = realloc(NULL, allocated+1);
memcpy(toSend, buffer, allocated+1);
//make sure we send to only valid peers
if(peers[count] != 0) {
g_async_queue_push(stdinQueue[count], toSend);
}
}
//free the buffer
free(buffer);
buffer=NULL;
allocated=0;
return TRUE;
}
}
//allocate on the heap. buffer is NULL the first time
buffer=realloc(buffer, allocated+size);
memcpy(buffer+allocated, tmp, size);
allocated += size; //keep track of allocation
return TRUE;
}
/** pulls an integer position from the vector which contains the
position to use for the stdinQueue vector
@param id - the thread id
*/
static int pullIndex(GThread* id)
{
int i=0,ret=-1;
static GStaticMutex mutex = G_STATIC_MUTEX_INIT;
g_static_mutex_lock (&mutex);
for(i=0; i<maxConn; i++)
if(peers[i] == id) {
peers[i] = (GThread*)0;
ret=i;
break;
}
g_static_mutex_unlock (&mutex);
return ret;
}
/**
* pushed in the peers vector the thread id for future reference
* @param id
*/
static int pushIndex(GThread* id)
{
int i=0,ret=-1;
static GStaticMutex mutex = G_STATIC_MUTEX_INIT;
g_static_mutex_lock (&mutex);
for(i=0; i<maxConn; i++)
if(peers[i] == 0) {
peers[i] = id;
ret=i;
break;
}
g_static_mutex_unlock (&mutex);
return ret;
}
//handler for incoming connection, closes the connection if maxCon connections are already handled
static gboolean
incomingConnection (GSocketService *service,
GSocketConnection *connection,
GSocketListener *listener,
gpointer user_data)
{
if(connections +1 > maxConn) {
g_print_debug("Connection closed. Max reached\n");
return TRUE;
}
connections++;
g_print_debug("Incoming connection\n");
return FALSE;
}
//thread connection handler
static gboolean
handler (GThreadedSocketService *service,
GSocketConnection *connection,
GSocketListener *listener,
gpointer user_data)
{
GOutputStream *out;
GInputStream *in;
out = g_io_stream_get_output_stream (G_IO_STREAM (connection));
in = g_io_stream_get_input_stream (G_IO_STREAM (connection));
g_print_debug("Handling, connections: %d\n", connections);
//register ourselves in the peers vector, use the index obtained in the stdinQueue
//should not get -1
GThread* self = g_thread_self();
int index=pushIndex(self);
GSource *outSource = NULL;
GSource *inSource = g_pollable_input_stream_create_source((struct GPollableInputStream*)in, NULL);
//get a reference to the async queue
GAsyncQueue *queue = g_async_queue_ref(stdinQueue[index]);
//input from client
g_source_set_callback(inSource, cbClientInput, (GPollableOutputStream*)out, NULL);
g_source_attach(inSource, NULL);
//keep thread alive, every 1000 microseconds
while(g_source_is_destroyed(inSource)==FALSE) {
g_usleep(1000);
gint elems;
//verify our queue length and activate/deactivate the "out" Source for this connection
//if we don't do this, the out Source will be scheduled frequently and will busy loop
if((elems=g_async_queue_length(queue))>0) {
if(outSource == NULL) {
outSource = g_pollable_output_stream_create_source((struct GPollableOutputStream*)out, NULL);
g_source_set_callback(outSource, cbClientOutput, queue, NULL);
g_source_attach(outSource, NULL);
} else {
g_source_destroy(outSource);
g_source_unref(outSource);
outSource = NULL;
}
} else {
if(outSource!= NULL && !g_source_is_destroyed(outSource)) {
g_print_debug("Destroy source\n");
g_source_destroy(outSource);
g_source_unref(outSource);
outSource = NULL; //added
}
}
//end of activate/deactivate
}
//reached the end of the thread
if (g_output_stream_close(out, NULL, NULL) == FALSE) {
g_print_debug("out not closed\n");
}
if (g_input_stream_close(in, NULL, NULL) == FALSE) {
g_print_debug("in not closed\n");
}
g_print_debug("Thread end\n");
connections--; //keep track of connections
g_async_queue_unref(queue); //unreference the queue
pullIndex(g_thread_self()); //unregister from the peers vector
return TRUE;
}
int main(int argc, char **argv)
{
GSocketService *service = NULL;
GError *error = NULL;
GIOChannel* stdinChannel = NULL;
g_type_init ();
LCD_initialize();
//register stdin channel
stdinChannel = g_io_channel_unix_new(0);
if(stdinChannel == NULL) {
g_printerr("No io channel\n");
exit(-1);
}
g_io_add_watch(stdinChannel, G_IO_IN, stdinAvailable, NULL);
int idx=0;
//allocate a maxConn queue on the heap
stdinQueue = malloc(sizeof(struct GAsyncQueue*) * maxConn);
//allocate peers vector on the heap
peers = malloc(sizeof(GThread*) * maxConn);
for(idx=0; idx<maxConn; idx++) {
peers[idx] = 0;
stdinQueue[idx] = g_async_queue_new();
}
//create a threaded service
service = g_threaded_socket_service_new (maxConn+1);
if (!g_socket_listener_add_inet_port (G_SOCKET_LISTENER (service),
port,
NULL,
&error)) {
g_printerr ("%s: %s\n", argv[0], error->message);
free(stdinQueue);
free(peers);
return 1;
}
//init the signal signalMyCb
initSignals(&signalMyCb);
g_print_debug("Server listening on port %d\n", port);
g_signal_connect (service, "run", G_CALLBACK (handler), NULL);
g_signal_connect (service, "incoming", G_CALLBACK(incomingConnection), NULL);
g_main_loop_run (g_main_loop_new (NULL, FALSE));
free(stdinQueue);
free(peers);
return 0;
}
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