diff options
Diffstat (limited to 'include/linux')
-rw-r--r-- | include/linux/completion.h | 173 | ||||
-rw-r--r-- | include/linux/io.h | 2 | ||||
-rw-r--r-- | include/linux/mtd/rawnand.h | 49 | ||||
-rw-r--r-- | include/linux/soc/ti/ti_sci_protocol.h | 68 | ||||
-rw-r--r-- | include/linux/xxhash.h | 229 | ||||
-rw-r--r-- | include/linux/zstd.h | 1147 |
6 files changed, 1665 insertions, 3 deletions
diff --git a/include/linux/completion.h b/include/linux/completion.h new file mode 100644 index 0000000000..9835826d28 --- /dev/null +++ b/include/linux/completion.h @@ -0,0 +1,173 @@ +/* SPDX-License-Identifier: GPL-2.0 */ +#ifndef __LINUX_COMPLETION_H +#define __LINUX_COMPLETION_H + +/* + * (C) Copyright 2001 Linus Torvalds + * + * Atomic wait-for-completion handler data structures. + * See kernel/sched/completion.c for details. + */ +#ifndef __UBOOT__ +#include <linux/wait.h> +#endif /* __UBOOT__ */ + +/* + * struct completion - structure used to maintain state for a "completion" + * + * This is the opaque structure used to maintain the state for a "completion". + * Completions currently use a FIFO to queue threads that have to wait for + * the "completion" event. + * + * See also: complete(), wait_for_completion() (and friends _timeout, + * _interruptible, _interruptible_timeout, and _killable), init_completion(), + * reinit_completion(), and macros DECLARE_COMPLETION(), + * DECLARE_COMPLETION_ONSTACK(). + */ +struct completion { + unsigned int done; +#ifndef __UBOOT__ + wait_queue_head_t wait; +#endif /* __UBOOT__ */ +}; + +#define init_completion_map(x, m) __init_completion(x) +#define init_completion(x) __init_completion(x) +static inline void complete_acquire(struct completion *x) {} +static inline void complete_release(struct completion *x) {} + +#define COMPLETION_INITIALIZER(work) \ + { 0, __WAIT_QUEUE_HEAD_INITIALIZER((work).wait) } + +#define COMPLETION_INITIALIZER_ONSTACK_MAP(work, map) \ + (*({ init_completion_map(&(work), &(map)); &(work); })) + +#define COMPLETION_INITIALIZER_ONSTACK(work) \ + (*({ init_completion(&work); &work; })) + +/** + * DECLARE_COMPLETION - declare and initialize a completion structure + * @work: identifier for the completion structure + * + * This macro declares and initializes a completion structure. Generally used + * for static declarations. You should use the _ONSTACK variant for automatic + * variables. + */ +#define DECLARE_COMPLETION(work) \ + struct completion work = COMPLETION_INITIALIZER(work) + +/* + * Lockdep needs to run a non-constant initializer for on-stack + * completions - so we use the _ONSTACK() variant for those that + * are on the kernel stack: + */ +/** + * DECLARE_COMPLETION_ONSTACK - declare and initialize a completion structure + * @work: identifier for the completion structure + * + * This macro declares and initializes a completion structure on the kernel + * stack. + */ +#ifdef CONFIG_LOCKDEP +# define DECLARE_COMPLETION_ONSTACK(work) \ + struct completion work = COMPLETION_INITIALIZER_ONSTACK(work) +# define DECLARE_COMPLETION_ONSTACK_MAP(work, map) \ + struct completion work = COMPLETION_INITIALIZER_ONSTACK_MAP(work, map) +#else +# define DECLARE_COMPLETION_ONSTACK(work) DECLARE_COMPLETION(work) +# define DECLARE_COMPLETION_ONSTACK_MAP(work, map) DECLARE_COMPLETION(work) +#endif + +/** + * init_completion - Initialize a dynamically allocated completion + * @x: pointer to completion structure that is to be initialized + * + * This inline function will initialize a dynamically created completion + * structure. + */ +static inline void __init_completion(struct completion *x) +{ + x->done = 0; +#ifndef __UBOOT__ + init_waitqueue_head(&x->wait); +#endif /* __UBOOT__ */ +} + +/** + * reinit_completion - reinitialize a completion structure + * @x: pointer to completion structure that is to be reinitialized + * + * This inline function should be used to reinitialize a completion structure so it can + * be reused. This is especially important after complete_all() is used. + */ +static inline void reinit_completion(struct completion *x) +{ + x->done = 0; +} + +#ifndef __UBOOT__ +extern void wait_for_completion(struct completion *); +extern void wait_for_completion_io(struct completion *); +extern int wait_for_completion_interruptible(struct completion *x); +extern int wait_for_completion_killable(struct completion *x); +extern unsigned long wait_for_completion_timeout(struct completion *x, + unsigned long timeout); +extern unsigned long wait_for_completion_io_timeout(struct completion *x, + unsigned long timeout); +extern long wait_for_completion_interruptible_timeout( + struct completion *x, unsigned long timeout); +extern long wait_for_completion_killable_timeout( + struct completion *x, unsigned long timeout); +extern bool try_wait_for_completion(struct completion *x); +extern bool completion_done(struct completion *x); + +extern void complete(struct completion *); +extern void complete_all(struct completion *); + +#else /* __UBOOT __ */ + +#define wait_for_completion(x) do {} while (0) +#define wait_for_completion_io(x) do {} while (0) + +inline int wait_for_completion_interruptible(struct completion *x) +{ + return 1; +} +inline int wait_for_completion_killable(struct completion *x) +{ + return 1; +} +inline unsigned long wait_for_completion_timeout(struct completion *x, + unsigned long timeout) +{ + return 1; +} +inline unsigned long wait_for_completion_io_timeout(struct completion *x, + unsigned long timeout) +{ + return 1; +} +inline long wait_for_completion_interruptible_timeout(struct completion *x, + unsigned long timeout) +{ + return 1; +} +inline long wait_for_completion_killable_timeout(struct completion *x, + unsigned long timeout) +{ + return 1; +} +inline bool try_wait_for_completion(struct completion *x) +{ + return 1; +} +inline bool completion_done(struct completion *x) +{ + return 1; +} + +#define complete(x) do {} while (0) +#define complete_all(x) do {} while (0) +#endif /* __UBOOT__ */ + +#endif diff --git a/include/linux/io.h b/include/linux/io.h index 9badab49b0..79847886be 100644 --- a/include/linux/io.h +++ b/include/linux/io.h @@ -65,8 +65,8 @@ static inline void __iomem *ioremap(resource_size_t offset, static inline void iounmap(void __iomem *addr) { } +#endif #define devm_ioremap(dev, offset, size) ioremap(offset, size) -#endif #endif /* _LINUX_IO_H */ diff --git a/include/linux/mtd/rawnand.h b/include/linux/mtd/rawnand.h index 9f5dc81aca..bd373b9617 100644 --- a/include/linux/mtd/rawnand.h +++ b/include/linux/mtd/rawnand.h @@ -15,6 +15,7 @@ #include <config.h> +#include <dm/device.h> #include <linux/compat.h> #include <linux/mtd/mtd.h> #include <linux/mtd/flashchip.h> @@ -498,6 +499,13 @@ struct nand_hw_control { struct nand_chip *active; }; +static inline void nand_hw_control_init(struct nand_hw_control *nfc) +{ + nfc->active = NULL; + spin_lock_init(&nfc->lock); + init_waitqueue_head(&nfc->wq); +} + /** * struct nand_ecc_step_info - ECC step information of ECC engine * @stepsize: data bytes per ECC step @@ -961,6 +969,17 @@ struct nand_chip { void *priv; }; +static inline void nand_set_flash_node(struct nand_chip *chip, + ofnode node) +{ + chip->flash_node = ofnode_to_offset(node); +} + +static inline ofnode nand_get_flash_node(struct nand_chip *chip) +{ + return offset_to_ofnode(chip->flash_node); +} + static inline struct nand_chip *mtd_to_nand(struct mtd_info *mtd) { return container_of(mtd, struct nand_chip, mtd); @@ -1280,4 +1299,34 @@ int nand_maximize_ecc(struct nand_chip *chip, /* Reset and initialize a NAND device */ int nand_reset(struct nand_chip *chip, int chipnr); + +/* NAND operation helpers */ +int nand_reset_op(struct nand_chip *chip); +int nand_readid_op(struct nand_chip *chip, u8 addr, void *buf, + unsigned int len); +int nand_status_op(struct nand_chip *chip, u8 *status); +int nand_exit_status_op(struct nand_chip *chip); +int nand_erase_op(struct nand_chip *chip, unsigned int eraseblock); +int nand_read_page_op(struct nand_chip *chip, unsigned int page, + unsigned int offset_in_page, void *buf, unsigned int len); +int nand_change_read_column_op(struct nand_chip *chip, + unsigned int offset_in_page, void *buf, + unsigned int len, bool force_8bit); +int nand_read_oob_op(struct nand_chip *chip, unsigned int page, + unsigned int offset_in_page, void *buf, unsigned int len); +int nand_prog_page_begin_op(struct nand_chip *chip, unsigned int page, + unsigned int offset_in_page, const void *buf, + unsigned int len); +int nand_prog_page_end_op(struct nand_chip *chip); +int nand_prog_page_op(struct nand_chip *chip, unsigned int page, + unsigned int offset_in_page, const void *buf, + unsigned int len); +int nand_change_write_column_op(struct nand_chip *chip, + unsigned int offset_in_page, const void *buf, + unsigned int len, bool force_8bit); +int nand_read_data_op(struct nand_chip *chip, void *buf, unsigned int len, + bool force_8bit); +int nand_write_data_op(struct nand_chip *chip, const void *buf, + unsigned int len, bool force_8bit); + #endif /* __LINUX_MTD_RAWNAND_H */ diff --git a/include/linux/soc/ti/ti_sci_protocol.h b/include/linux/soc/ti/ti_sci_protocol.h index 222cf66546..c57802f293 100644 --- a/include/linux/soc/ti/ti_sci_protocol.h +++ b/include/linux/soc/ti/ti_sci_protocol.h @@ -279,8 +279,8 @@ struct ti_sci_proc_ops { u64 bv, u32 cfg_set, u32 cfg_clr); int (*set_proc_boot_ctrl)(const struct ti_sci_handle *handle, u8 pid, u32 ctrl_set, u32 ctrl_clr); - int (*proc_auth_boot_image)(const struct ti_sci_handle *handle, u8 pid, - u64 caddr); + int (*proc_auth_boot_image)(const struct ti_sci_handle *handle, + u64 *image_addr, u32 *image_size); int (*get_proc_boot_status)(const struct ti_sci_handle *handle, u8 pid, u64 *bv, u32 *cfg_flags, u32 *ctrl_flags, u32 *sts_flags); @@ -511,6 +511,68 @@ struct ti_sci_rm_udmap_ops { }; /** + * struct ti_sci_msg_fwl_region_cfg - Request and Response for firewalls settings + * + * @fwl_id: Firewall ID in question + * @region: Region or channel number to set config info + * This field is unused in case of a simple firewall and must be initialized + * to zero. In case of a region based firewall, this field indicates the + * region in question. (index starting from 0) In case of a channel based + * firewall, this field indicates the channel in question (index starting + * from 0) + * @n_permission_regs: Number of permission registers to set + * @control: Contents of the firewall CONTROL register to set + * @permissions: Contents of the firewall PERMISSION register to set + * @start_address: Contents of the firewall START_ADDRESS register to set + * @end_address: Contents of the firewall END_ADDRESS register to set + */ +struct ti_sci_msg_fwl_region { + u16 fwl_id; + u16 region; + u32 n_permission_regs; + u32 control; + u32 permissions[3]; + u64 start_address; + u64 end_address; +} __packed; + +/** + * \brief Request and Response for firewall owner change + * + * @fwl_id: Firewall ID in question + * @region: Region or channel number to set config info + * This field is unused in case of a simple firewall and must be initialized + * to zero. In case of a region based firewall, this field indicates the + * region in question. (index starting from 0) In case of a channel based + * firewall, this field indicates the channel in question (index starting + * from 0) + * @n_permission_regs: Number of permission registers <= 3 + * @control: Control register value for this region + * @owner_index: New owner index to change to. Owner indexes are setup in DMSC firmware boot configuration data + * @owner_privid: New owner priv-id, used to lookup owner_index is not known, must be set to zero otherwise + * @owner_permission_bits: New owner permission bits + */ +struct ti_sci_msg_fwl_owner { + u16 fwl_id; + u16 region; + u8 owner_index; + u8 owner_privid; + u16 owner_permission_bits; +} __packed; + +/** + * struct ti_sci_fwl_ops - Firewall specific operations + * @set_fwl_region: Request for configuring the firewall permissions. + * @get_fwl_region: Request for retrieving the firewall permissions. + * @change_fwl_owner: Request for a change of firewall owner. + */ +struct ti_sci_fwl_ops { + int (*set_fwl_region)(const struct ti_sci_handle *handle, const struct ti_sci_msg_fwl_region *region); + int (*get_fwl_region)(const struct ti_sci_handle *handle, struct ti_sci_msg_fwl_region *region); + int (*change_fwl_owner)(const struct ti_sci_handle *handle, struct ti_sci_msg_fwl_owner *owner); +}; + +/** * struct ti_sci_ops - Function support for TI SCI * @board_ops: Miscellaneous operations * @dev_ops: Device specific operations @@ -518,6 +580,7 @@ struct ti_sci_rm_udmap_ops { * @core_ops: Core specific operations * @proc_ops: Processor specific operations * @ring_ops: Ring Accelerator Management operations + * @fw_ops: Firewall specific operations */ struct ti_sci_ops { struct ti_sci_board_ops board_ops; @@ -529,6 +592,7 @@ struct ti_sci_ops { struct ti_sci_rm_ringacc_ops rm_ring_ops; struct ti_sci_rm_psil_ops rm_psil_ops; struct ti_sci_rm_udmap_ops rm_udmap_ops; + struct ti_sci_fwl_ops fwl_ops; }; /** diff --git a/include/linux/xxhash.h b/include/linux/xxhash.h new file mode 100644 index 0000000000..85feb67fbd --- /dev/null +++ b/include/linux/xxhash.h @@ -0,0 +1,229 @@ +/* SPDX-License-Identifier: (GPL-2.0 or BSD-2-Clause) */ +/* + * xxHash - Extremely Fast Hash algorithm + * Copyright (C) 2012-2016, Yann Collet. + * + * You can contact the author at: + * - xxHash homepage: http://cyan4973.github.io/xxHash/ + * - xxHash source repository: https://github.com/Cyan4973/xxHash + */ + +/* + * Notice extracted from xxHash homepage: + * + * xxHash is an extremely fast Hash algorithm, running at RAM speed limits. + * It also successfully passes all tests from the SMHasher suite. + * + * Comparison (single thread, Windows Seven 32 bits, using SMHasher on a Core 2 + * Duo @3GHz) + * + * Name Speed Q.Score Author + * xxHash 5.4 GB/s 10 + * CrapWow 3.2 GB/s 2 Andrew + * MumurHash 3a 2.7 GB/s 10 Austin Appleby + * SpookyHash 2.0 GB/s 10 Bob Jenkins + * SBox 1.4 GB/s 9 Bret Mulvey + * Lookup3 1.2 GB/s 9 Bob Jenkins + * SuperFastHash 1.2 GB/s 1 Paul Hsieh + * CityHash64 1.05 GB/s 10 Pike & Alakuijala + * FNV 0.55 GB/s 5 Fowler, Noll, Vo + * CRC32 0.43 GB/s 9 + * MD5-32 0.33 GB/s 10 Ronald L. Rivest + * SHA1-32 0.28 GB/s 10 + * + * Q.Score is a measure of quality of the hash function. + * It depends on successfully passing SMHasher test set. + * 10 is a perfect score. + * + * A 64-bits version, named xxh64 offers much better speed, + * but for 64-bits applications only. + * Name Speed on 64 bits Speed on 32 bits + * xxh64 13.8 GB/s 1.9 GB/s + * xxh32 6.8 GB/s 6.0 GB/s + */ + +#ifndef XXHASH_H +#define XXHASH_H + +#include <linux/types.h> + +/*-**************************** + * Simple Hash Functions + *****************************/ + +/** + * xxh32() - calculate the 32-bit hash of the input with a given seed. + * + * @input: The data to hash. + * @length: The length of the data to hash. + * @seed: The seed can be used to alter the result predictably. + * + * Speed on Core 2 Duo @ 3 GHz (single thread, SMHasher benchmark) : 5.4 GB/s + * + * Return: The 32-bit hash of the data. + */ +uint32_t xxh32(const void *input, size_t length, uint32_t seed); + +/** + * xxh64() - calculate the 64-bit hash of the input with a given seed. + * + * @input: The data to hash. + * @length: The length of the data to hash. + * @seed: The seed can be used to alter the result predictably. + * + * This function runs 2x faster on 64-bit systems, but slower on 32-bit systems. + * + * Return: The 64-bit hash of the data. + */ +uint64_t xxh64(const void *input, size_t length, uint64_t seed); + +/** + * xxhash() - calculate wordsize hash of the input with a given seed + * @input: The data to hash. + * @length: The length of the data to hash. + * @seed: The seed can be used to alter the result predictably. + * + * If the hash does not need to be comparable between machines with + * different word sizes, this function will call whichever of xxh32() + * or xxh64() is faster. + * + * Return: wordsize hash of the data. + */ + +static inline unsigned long xxhash(const void *input, size_t length, + uint64_t seed) +{ +#if BITS_PER_LONG == 64 + return xxh64(input, length, seed); +#else + return xxh32(input, length, seed); +#endif +} + +/*-**************************** + * Streaming Hash Functions + *****************************/ + +/* + * These definitions are only meant to allow allocation of XXH state + * statically, on stack, or in a struct for example. + * Do not use members directly. + */ + +/** + * struct xxh32_state - private xxh32 state, do not use members directly + */ +struct xxh32_state { + uint32_t total_len_32; + uint32_t large_len; + uint32_t v1; + uint32_t v2; + uint32_t v3; + uint32_t v4; + uint32_t mem32[4]; + uint32_t memsize; +}; + +/** + * struct xxh32_state - private xxh64 state, do not use members directly + */ +struct xxh64_state { + uint64_t total_len; + uint64_t v1; + uint64_t v2; + uint64_t v3; + uint64_t v4; + uint64_t mem64[4]; + uint32_t memsize; +}; + +/** + * xxh32_reset() - reset the xxh32 state to start a new hashing operation + * + * @state: The xxh32 state to reset. + * @seed: Initialize the hash state with this seed. + * + * Call this function on any xxh32_state to prepare for a new hashing operation. + */ +void xxh32_reset(struct xxh32_state *state, uint32_t seed); + +/** + * xxh32_update() - hash the data given and update the xxh32 state + * + * @state: The xxh32 state to update. + * @input: The data to hash. + * @length: The length of the data to hash. + * + * After calling xxh32_reset() call xxh32_update() as many times as necessary. + * + * Return: Zero on success, otherwise an error code. + */ +int xxh32_update(struct xxh32_state *state, const void *input, size_t length); + +/** + * xxh32_digest() - produce the current xxh32 hash + * + * @state: Produce the current xxh32 hash of this state. + * + * A hash value can be produced at any time. It is still possible to continue + * inserting input into the hash state after a call to xxh32_digest(), and + * generate new hashes later on, by calling xxh32_digest() again. + * + * Return: The xxh32 hash stored in the state. + */ +uint32_t xxh32_digest(const struct xxh32_state *state); + +/** + * xxh64_reset() - reset the xxh64 state to start a new hashing operation + * + * @state: The xxh64 state to reset. + * @seed: Initialize the hash state with this seed. + */ +void xxh64_reset(struct xxh64_state *state, uint64_t seed); + +/** + * xxh64_update() - hash the data given and update the xxh64 state + * @state: The xxh64 state to update. + * @input: The data to hash. + * @length: The length of the data to hash. + * + * After calling xxh64_reset() call xxh64_update() as many times as necessary. + * + * Return: Zero on success, otherwise an error code. + */ +int xxh64_update(struct xxh64_state *state, const void *input, size_t length); + +/** + * xxh64_digest() - produce the current xxh64 hash + * + * @state: Produce the current xxh64 hash of this state. + * + * A hash value can be produced at any time. It is still possible to continue + * inserting input into the hash state after a call to xxh64_digest(), and + * generate new hashes later on, by calling xxh64_digest() again. + * + * Return: The xxh64 hash stored in the state. + */ +uint64_t xxh64_digest(const struct xxh64_state *state); + +/*-************************** + * Utils + ***************************/ + +/** + * xxh32_copy_state() - copy the source state into the destination state + * + * @src: The source xxh32 state. + * @dst: The destination xxh32 state. + */ +void xxh32_copy_state(struct xxh32_state *dst, const struct xxh32_state *src); + +/** + * xxh64_copy_state() - copy the source state into the destination state + * + * @src: The source xxh64 state. + * @dst: The destination xxh64 state. + */ +void xxh64_copy_state(struct xxh64_state *dst, const struct xxh64_state *src); + +#endif /* XXHASH_H */ diff --git a/include/linux/zstd.h b/include/linux/zstd.h new file mode 100644 index 0000000000..724f69350e --- /dev/null +++ b/include/linux/zstd.h @@ -0,0 +1,1147 @@ +/* SPDX-License-Identifier: (GPL-2.0 or BSD-3-Clause-Clear) */ +/* + * Copyright (c) 2016-present, Yann Collet, Facebook, Inc. + * All rights reserved. + */ + +#ifndef ZSTD_H +#define ZSTD_H + +/* ====== Dependency ======*/ +#include <linux/types.h> /* size_t */ + + +/*-***************************************************************************** + * Introduction + * + * zstd, short for Zstandard, is a fast lossless compression algorithm, + * targeting real-time compression scenarios at zlib-level and better + * compression ratios. The zstd compression library provides in-memory + * compression and decompression functions. The library supports compression + * levels from 1 up to ZSTD_maxCLevel() which is 22. Levels >= 20, labeled + * ultra, should be used with caution, as they require more memory. + * Compression can be done in: + * - a single step, reusing a context (described as Explicit memory management) + * - unbounded multiple steps (described as Streaming compression) + * The compression ratio achievable on small data can be highly improved using + * compression with a dictionary in: + * - a single step (described as Simple dictionary API) + * - a single step, reusing a dictionary (described as Fast dictionary API) + ******************************************************************************/ + +/*====== Helper functions ======*/ + +/** + * enum ZSTD_ErrorCode - zstd error codes + * + * Functions that return size_t can be checked for errors using ZSTD_isError() + * and the ZSTD_ErrorCode can be extracted using ZSTD_getErrorCode(). + */ +typedef enum { + ZSTD_error_no_error, + ZSTD_error_GENERIC, + ZSTD_error_prefix_unknown, + ZSTD_error_version_unsupported, + ZSTD_error_parameter_unknown, + ZSTD_error_frameParameter_unsupported, + ZSTD_error_frameParameter_unsupportedBy32bits, + ZSTD_error_frameParameter_windowTooLarge, + ZSTD_error_compressionParameter_unsupported, + ZSTD_error_init_missing, + ZSTD_error_memory_allocation, + ZSTD_error_stage_wrong, + ZSTD_error_dstSize_tooSmall, + ZSTD_error_srcSize_wrong, + ZSTD_error_corruption_detected, + ZSTD_error_checksum_wrong, + ZSTD_error_tableLog_tooLarge, + ZSTD_error_maxSymbolValue_tooLarge, + ZSTD_error_maxSymbolValue_tooSmall, + ZSTD_error_dictionary_corrupted, + ZSTD_error_dictionary_wrong, + ZSTD_error_dictionaryCreation_failed, + ZSTD_error_maxCode +} ZSTD_ErrorCode; + +/** + * ZSTD_maxCLevel() - maximum compression level available + * + * Return: Maximum compression level available. + */ +int ZSTD_maxCLevel(void); +/** + * ZSTD_compressBound() - maximum compressed size in worst case scenario + * @srcSize: The size of the data to compress. + * + * Return: The maximum compressed size in the worst case scenario. + */ +size_t ZSTD_compressBound(size_t srcSize); +/** + * ZSTD_isError() - tells if a size_t function result is an error code + * @code: The function result to check for error. + * + * Return: Non-zero iff the code is an error. + */ +static __attribute__((unused)) unsigned int ZSTD_isError(size_t code) +{ + return code > (size_t)-ZSTD_error_maxCode; +} +/** + * ZSTD_getErrorCode() - translates an error function result to a ZSTD_ErrorCode + * @functionResult: The result of a function for which ZSTD_isError() is true. + * + * Return: The ZSTD_ErrorCode corresponding to the functionResult or 0 + * if the functionResult isn't an error. + */ +static __attribute__((unused)) ZSTD_ErrorCode ZSTD_getErrorCode( + size_t functionResult) +{ + if (!ZSTD_isError(functionResult)) + return (ZSTD_ErrorCode)0; + return (ZSTD_ErrorCode)(0 - functionResult); +} + +/** + * enum ZSTD_strategy - zstd compression search strategy + * + * From faster to stronger. + */ +typedef enum { + ZSTD_fast, + ZSTD_dfast, + ZSTD_greedy, + ZSTD_lazy, + ZSTD_lazy2, + ZSTD_btlazy2, + ZSTD_btopt, + ZSTD_btopt2 +} ZSTD_strategy; + +/** + * struct ZSTD_compressionParameters - zstd compression parameters + * @windowLog: Log of the largest match distance. Larger means more + * compression, and more memory needed during decompression. + * @chainLog: Fully searched segment. Larger means more compression, slower, + * and more memory (useless for fast). + * @hashLog: Dispatch table. Larger means more compression, + * slower, and more memory. + * @searchLog: Number of searches. Larger means more compression and slower. + * @searchLength: Match length searched. Larger means faster decompression, + * sometimes less compression. + * @targetLength: Acceptable match size for optimal parser (only). Larger means + * more compression, and slower. + * @strategy: The zstd compression strategy. + */ +typedef struct { + unsigned int windowLog; + unsigned int chainLog; + unsigned int hashLog; + unsigned int searchLog; + unsigned int searchLength; + unsigned int targetLength; + ZSTD_strategy strategy; +} ZSTD_compressionParameters; + +/** + * struct ZSTD_frameParameters - zstd frame parameters + * @contentSizeFlag: Controls whether content size will be present in the frame + * header (when known). + * @checksumFlag: Controls whether a 32-bit checksum is generated at the end + * of the frame for error detection. + * @noDictIDFlag: Controls whether dictID will be saved into the frame header + * when using dictionary compression. + * + * The default value is all fields set to 0. + */ +typedef struct { + unsigned int contentSizeFlag; + unsigned int checksumFlag; + unsigned int noDictIDFlag; +} ZSTD_frameParameters; + +/** + * struct ZSTD_parameters - zstd parameters + * @cParams: The compression parameters. + * @fParams: The frame parameters. + */ +typedef struct { + ZSTD_compressionParameters cParams; + ZSTD_frameParameters fParams; +} ZSTD_parameters; + +/** + * ZSTD_getCParams() - returns ZSTD_compressionParameters for selected level + * @compressionLevel: The compression level from 1 to ZSTD_maxCLevel(). + * @estimatedSrcSize: The estimated source size to compress or 0 if unknown. + * @dictSize: The dictionary size or 0 if a dictionary isn't being used. + * + * Return: The selected ZSTD_compressionParameters. + */ +ZSTD_compressionParameters ZSTD_getCParams(int compressionLevel, + unsigned long long estimatedSrcSize, size_t dictSize); + +/** + * ZSTD_getParams() - returns ZSTD_parameters for selected level + * @compressionLevel: The compression level from 1 to ZSTD_maxCLevel(). + * @estimatedSrcSize: The estimated source size to compress or 0 if unknown. + * @dictSize: The dictionary size or 0 if a dictionary isn't being used. + * + * The same as ZSTD_getCParams() except also selects the default frame + * parameters (all zero). + * + * Return: The selected ZSTD_parameters. + */ +ZSTD_parameters ZSTD_getParams(int compressionLevel, + unsigned long long estimatedSrcSize, size_t dictSize); + +/*-************************************* + * Explicit memory management + **************************************/ + +/** + * ZSTD_CCtxWorkspaceBound() - amount of memory needed to initialize a ZSTD_CCtx + * @cParams: The compression parameters to be used for compression. + * + * If multiple compression parameters might be used, the caller must call + * ZSTD_CCtxWorkspaceBound() for each set of parameters and use the maximum + * size. + * + * Return: A lower bound on the size of the workspace that is passed to + * ZSTD_initCCtx(). + */ +size_t ZSTD_CCtxWorkspaceBound(ZSTD_compressionParameters cParams); + +/** + * struct ZSTD_CCtx - the zstd compression context + * + * When compressing many times it is recommended to allocate a context just once + * and reuse it for each successive compression operation. + */ +typedef struct ZSTD_CCtx_s ZSTD_CCtx; +/** + * ZSTD_initCCtx() - initialize a zstd compression context + * @workspace: The workspace to emplace the context into. It must outlive + * the returned context. + * @workspaceSize: The size of workspace. Use ZSTD_CCtxWorkspaceBound() to + * determine how large the workspace must be. + * + * Return: A compression context emplaced into workspace. + */ +ZSTD_CCtx *ZSTD_initCCtx(void *workspace, size_t workspaceSize); + +/** + * ZSTD_compressCCtx() - compress src into dst + * @ctx: The context. Must have been initialized with a workspace at + * least as large as ZSTD_CCtxWorkspaceBound(params.cParams). + * @dst: The buffer to compress src into. + * @dstCapacity: The size of the destination buffer. May be any size, but + * ZSTD_compressBound(srcSize) is guaranteed to be large enough. + * @src: The data to compress. + * @srcSize: The size of the data to compress. + * @params: The parameters to use for compression. See ZSTD_getParams(). + * + * Return: The compressed size or an error, which can be checked using + * ZSTD_isError(). + */ +size_t ZSTD_compressCCtx(ZSTD_CCtx *ctx, void *dst, size_t dstCapacity, + const void *src, size_t srcSize, ZSTD_parameters params); + +/** + * ZSTD_DCtxWorkspaceBound() - amount of memory needed to initialize a ZSTD_DCtx + * + * Return: A lower bound on the size of the workspace that is passed to + * ZSTD_initDCtx(). + */ +size_t ZSTD_DCtxWorkspaceBound(void); + +/** + * struct ZSTD_DCtx - the zstd decompression context + * + * When decompressing many times it is recommended to allocate a context just + * once and reuse it for each successive decompression operation. + */ +typedef struct ZSTD_DCtx_s ZSTD_DCtx; +/** + * ZSTD_initDCtx() - initialize a zstd decompression context + * @workspace: The workspace to emplace the context into. It must outlive + * the returned context. + * @workspaceSize: The size of workspace. Use ZSTD_DCtxWorkspaceBound() to + * determine how large the workspace must be. + * + * Return: A decompression context emplaced into workspace. + */ +ZSTD_DCtx *ZSTD_initDCtx(void *workspace, size_t workspaceSize); + +/** + * ZSTD_decompressDCtx() - decompress zstd compressed src into dst + * @ctx: The decompression context. + * @dst: The buffer to decompress src into. + * @dstCapacity: The size of the destination buffer. Must be at least as large + * as the decompressed size. If the caller cannot upper bound the + * decompressed size, then it's better to use the streaming API. + * @src: The zstd compressed data to decompress. Multiple concatenated + * frames and skippable frames are allowed. + * @srcSize: The exact size of the data to decompress. + * + * Return: The decompressed size or an error, which can be checked using + * ZSTD_isError(). + */ +size_t ZSTD_decompressDCtx(ZSTD_DCtx *ctx, void *dst, size_t dstCapacity, + const void *src, size_t srcSize); + +/*-************************ + * Simple dictionary API + **************************/ + +/** + * ZSTD_compress_usingDict() - compress src into dst using a dictionary + * @ctx: The context. Must have been initialized with a workspace at + * least as large as ZSTD_CCtxWorkspaceBound(params.cParams). + * @dst: The buffer to compress src into. + * @dstCapacity: The size of the destination buffer. May be any size, but + * ZSTD_compressBound(srcSize) is guaranteed to be large enough. + * @src: The data to compress. + * @srcSize: The size of the data to compress. + * @dict: The dictionary to use for compression. + * @dictSize: The size of the dictionary. + * @params: The parameters to use for compression. See ZSTD_getParams(). + * + * Compression using a predefined dictionary. The same dictionary must be used + * during decompression. + * + * Return: The compressed size or an error, which can be checked using + * ZSTD_isError(). + */ +size_t ZSTD_compress_usingDict(ZSTD_CCtx *ctx, void *dst, size_t dstCapacity, + const void *src, size_t srcSize, const void *dict, size_t dictSize, + ZSTD_parameters params); + +/** + * ZSTD_decompress_usingDict() - decompress src into dst using a dictionary + * @ctx: The decompression context. + * @dst: The buffer to decompress src into. + * @dstCapacity: The size of the destination buffer. Must be at least as large + * as the decompressed size. If the caller cannot upper bound the + * decompressed size, then it's better to use the streaming API. + * @src: The zstd compressed data to decompress. Multiple concatenated + * frames and skippable frames are allowed. + * @srcSize: The exact size of the data to decompress. + * @dict: The dictionary to use for decompression. The same dictionary + * must've been used to compress the data. + * @dictSize: The size of the dictionary. + * + * Return: The decompressed size or an error, which can be checked using + * ZSTD_isError(). + */ +size_t ZSTD_decompress_usingDict(ZSTD_DCtx *ctx, void *dst, size_t dstCapacity, + const void *src, size_t srcSize, const void *dict, size_t dictSize); + +/*-************************** + * Fast dictionary API + ***************************/ + +/** + * ZSTD_CDictWorkspaceBound() - memory needed to initialize a ZSTD_CDict + * @cParams: The compression parameters to be used for compression. + * + * Return: A lower bound on the size of the workspace that is passed to + * ZSTD_initCDict(). + */ +size_t ZSTD_CDictWorkspaceBound(ZSTD_compressionParameters cParams); + +/** + * struct ZSTD_CDict - a digested dictionary to be used for compression + */ +typedef struct ZSTD_CDict_s ZSTD_CDict; + +/** + * ZSTD_initCDict() - initialize a digested dictionary for compression + * @dictBuffer: The dictionary to digest. The buffer is referenced by the + * ZSTD_CDict so it must outlive the returned ZSTD_CDict. + * @dictSize: The size of the dictionary. + * @params: The parameters to use for compression. See ZSTD_getParams(). + * @workspace: The workspace. It must outlive the returned ZSTD_CDict. + * @workspaceSize: The workspace size. Must be at least + * ZSTD_CDictWorkspaceBound(params.cParams). + * + * When compressing multiple messages / blocks with the same dictionary it is + * recommended to load it just once. The ZSTD_CDict merely references the + * dictBuffer, so it must outlive the returned ZSTD_CDict. + * + * Return: The digested dictionary emplaced into workspace. + */ +ZSTD_CDict *ZSTD_initCDict(const void *dictBuffer, size_t dictSize, + ZSTD_parameters params, void *workspace, size_t workspaceSize); + +/** + * ZSTD_compress_usingCDict() - compress src into dst using a ZSTD_CDict + * @ctx: The context. Must have been initialized with a workspace at + * least as large as ZSTD_CCtxWorkspaceBound(cParams) where + * cParams are the compression parameters used to initialize the + * cdict. + * @dst: The buffer to compress src into. + * @dstCapacity: The size of the destination buffer. May be any size, but + * ZSTD_compressBound(srcSize) is guaranteed to be large enough. + * @src: The data to compress. + * @srcSize: The size of the data to compress. + * @cdict: The digested dictionary to use for compression. + * @params: The parameters to use for compression. See ZSTD_getParams(). + * + * Compression using a digested dictionary. The same dictionary must be used + * during decompression. + * + * Return: The compressed size or an error, which can be checked using + * ZSTD_isError(). + */ +size_t ZSTD_compress_usingCDict(ZSTD_CCtx *cctx, void *dst, size_t dstCapacity, + const void *src, size_t srcSize, const ZSTD_CDict *cdict); + + +/** + * ZSTD_DDictWorkspaceBound() - memory needed to initialize a ZSTD_DDict + * + * Return: A lower bound on the size of the workspace that is passed to + * ZSTD_initDDict(). + */ +size_t ZSTD_DDictWorkspaceBound(void); + +/** + * struct ZSTD_DDict - a digested dictionary to be used for decompression + */ +typedef struct ZSTD_DDict_s ZSTD_DDict; + +/** + * ZSTD_initDDict() - initialize a digested dictionary for decompression + * @dictBuffer: The dictionary to digest. The buffer is referenced by the + * ZSTD_DDict so it must outlive the returned ZSTD_DDict. + * @dictSize: The size of the dictionary. + * @workspace: The workspace. It must outlive the returned ZSTD_DDict. + * @workspaceSize: The workspace size. Must be at least + * ZSTD_DDictWorkspaceBound(). + * + * When decompressing multiple messages / blocks with the same dictionary it is + * recommended to load it just once. The ZSTD_DDict merely references the + * dictBuffer, so it must outlive the returned ZSTD_DDict. + * + * Return: The digested dictionary emplaced into workspace. + */ +ZSTD_DDict *ZSTD_initDDict(const void *dictBuffer, size_t dictSize, + void *workspace, size_t workspaceSize); + +/** + * ZSTD_decompress_usingDDict() - decompress src into dst using a ZSTD_DDict + * @ctx: The decompression context. + * @dst: The buffer to decompress src into. + * @dstCapacity: The size of the destination buffer. Must be at least as large + * as the decompressed size. If the caller cannot upper bound the + * decompressed size, then it's better to use the streaming API. + * @src: The zstd compressed data to decompress. Multiple concatenated + * frames and skippable frames are allowed. + * @srcSize: The exact size of the data to decompress. + * @ddict: The digested dictionary to use for decompression. The same + * dictionary must've been used to compress the data. + * + * Return: The decompressed size or an error, which can be checked using + * ZSTD_isError(). + */ +size_t ZSTD_decompress_usingDDict(ZSTD_DCtx *dctx, void *dst, + size_t dstCapacity, const void *src, size_t srcSize, + const ZSTD_DDict *ddict); + + +/*-************************** + * Streaming + ***************************/ + +/** + * struct ZSTD_inBuffer - input buffer for streaming + * @src: Start of the input buffer. + * @size: Size of the input buffer. + * @pos: Position where reading stopped. Will be updated. + * Necessarily 0 <= pos <= size. + */ +typedef struct ZSTD_inBuffer_s { + const void *src; + size_t size; + size_t pos; +} ZSTD_inBuffer; + +/** + * struct ZSTD_outBuffer - output buffer for streaming + * @dst: Start of the output buffer. + * @size: Size of the output buffer. + * @pos: Position where writing stopped. Will be updated. + * Necessarily 0 <= pos <= size. + */ +typedef struct ZSTD_outBuffer_s { + void *dst; + size_t size; + size_t pos; +} ZSTD_outBuffer; + + + +/*-***************************************************************************** + * Streaming compression - HowTo + * + * A ZSTD_CStream object is required to track streaming operation. + * Use ZSTD_initCStream() to initialize a ZSTD_CStream object. + * ZSTD_CStream objects can be reused multiple times on consecutive compression + * operations. It is recommended to re-use ZSTD_CStream in situations where many + * streaming operations will be achieved consecutively. Use one separate + * ZSTD_CStream per thread for parallel execution. + * + * Use ZSTD_compressStream() repetitively to consume input stream. + * The function will automatically update both `pos` fields. + * Note that it may not consume the entire input, in which case `pos < size`, + * and it's up to the caller to present again remaining data. + * It returns a hint for the preferred number of bytes to use as an input for + * the next function call. + * + * At any moment, it's possible to flush whatever data remains within internal + * buffer, using ZSTD_flushStream(). `output->pos` will be updated. There might + * still be some content left within the internal buffer if `output->size` is + * too small. It returns the number of bytes left in the internal buffer and + * must be called until it returns 0. + * + * ZSTD_endStream() instructs to finish a frame. It will perform a flush and + * write frame epilogue. The epilogue is required for decoders to consider a + * frame completed. Similar to ZSTD_flushStream(), it may not be able to flush + * the full content if `output->size` is too small. In which case, call again + * ZSTD_endStream() to complete the flush. It returns the number of bytes left + * in the internal buffer and must be called until it returns 0. + ******************************************************************************/ + +/** + * ZSTD_CStreamWorkspaceBound() - memory needed to initialize a ZSTD_CStream + * @cParams: The compression parameters to be used for compression. + * + * Return: A lower bound on the size of the workspace that is passed to + * ZSTD_initCStream() and ZSTD_initCStream_usingCDict(). + */ +size_t ZSTD_CStreamWorkspaceBound(ZSTD_compressionParameters cParams); + +/** + * struct ZSTD_CStream - the zstd streaming compression context + */ +typedef struct ZSTD_CStream_s ZSTD_CStream; + +/*===== ZSTD_CStream management functions =====*/ +/** + * ZSTD_initCStream() - initialize a zstd streaming compression context + * @params: The zstd compression parameters. + * @pledgedSrcSize: If params.fParams.contentSizeFlag == 1 then the caller must + * pass the source size (zero means empty source). Otherwise, + * the caller may optionally pass the source size, or zero if + * unknown. + * @workspace: The workspace to emplace the context into. It must outlive + * the returned context. + * @workspaceSize: The size of workspace. + * Use ZSTD_CStreamWorkspaceBound(params.cParams) to determine + * how large the workspace must be. + * + * Return: The zstd streaming compression context. + */ +ZSTD_CStream *ZSTD_initCStream(ZSTD_parameters params, + unsigned long long pledgedSrcSize, void *workspace, + size_t workspaceSize); + +/** + * ZSTD_initCStream_usingCDict() - initialize a streaming compression context + * @cdict: The digested dictionary to use for compression. + * @pledgedSrcSize: Optionally the source size, or zero if unknown. + * @workspace: The workspace to emplace the context into. It must outlive + * the returned context. + * @workspaceSize: The size of workspace. Call ZSTD_CStreamWorkspaceBound() + * with the cParams used to initialize the cdict to determine + * how large the workspace must be. + * + * Return: The zstd streaming compression context. + */ +ZSTD_CStream *ZSTD_initCStream_usingCDict(const ZSTD_CDict *cdict, + unsigned long long pledgedSrcSize, void *workspace, + size_t workspaceSize); + +/*===== Streaming compression functions =====*/ +/** + * ZSTD_resetCStream() - reset the context using parameters from creation + * @zcs: The zstd streaming compression context to reset. + * @pledgedSrcSize: Optionally the source size, or zero if unknown. + * + * Resets the context using the parameters from creation. Skips dictionary + * loading, since it can be reused. If `pledgedSrcSize` is non-zero the frame + * content size is always written into the frame header. + * + * Return: Zero or an error, which can be checked using ZSTD_isError(). + */ +size_t ZSTD_resetCStream(ZSTD_CStream *zcs, unsigned long long pledgedSrcSize); +/** + * ZSTD_compressStream() - streaming compress some of input into output + * @zcs: The zstd streaming compression context. + * @output: Destination buffer. `output->pos` is updated to indicate how much + * compressed data was written. + * @input: Source buffer. `input->pos` is updated to indicate how much data was + * read. Note that it may not consume the entire input, in which case + * `input->pos < input->size`, and it's up to the caller to present + * remaining data again. + * + * The `input` and `output` buffers may be any size. Guaranteed to make some + * forward progress if `input` and `output` are not empty. + * + * Return: A hint for the number of bytes to use as the input for the next + * function call or an error, which can be checked using + * ZSTD_isError(). + */ +size_t ZSTD_compressStream(ZSTD_CStream *zcs, ZSTD_outBuffer *output, + ZSTD_inBuffer *input); +/** + * ZSTD_flushStream() - flush internal buffers into output + * @zcs: The zstd streaming compression context. + * @output: Destination buffer. `output->pos` is updated to indicate how much + * compressed data was written. + * + * ZSTD_flushStream() must be called until it returns 0, meaning all the data + * has been flushed. Since ZSTD_flushStream() causes a block to be ended, + * calling it too often will degrade the compression ratio. + * + * Return: The number of bytes still present within internal buffers or an + * error, which can be checked using ZSTD_isError(). + */ +size_t ZSTD_flushStream(ZSTD_CStream *zcs, ZSTD_outBuffer *output); +/** + * ZSTD_endStream() - flush internal buffers into output and end the frame + * @zcs: The zstd streaming compression context. + * @output: Destination buffer. `output->pos` is updated to indicate how much + * compressed data was written. + * + * ZSTD_endStream() must be called until it returns 0, meaning all the data has + * been flushed and the frame epilogue has been written. + * + * Return: The number of bytes still present within internal buffers or an + * error, which can be checked using ZSTD_isError(). + */ +size_t ZSTD_endStream(ZSTD_CStream *zcs, ZSTD_outBuffer *output); + +/** + * ZSTD_CStreamInSize() - recommended size for the input buffer + * + * Return: The recommended size for the input buffer. + */ +size_t ZSTD_CStreamInSize(void); +/** + * ZSTD_CStreamOutSize() - recommended size for the output buffer + * + * When the output buffer is at least this large, it is guaranteed to be large + * enough to flush at least one complete compressed block. + * + * Return: The recommended size for the output buffer. + */ +size_t ZSTD_CStreamOutSize(void); + + + +/*-***************************************************************************** + * Streaming decompression - HowTo + * + * A ZSTD_DStream object is required to track streaming operations. + * Use ZSTD_initDStream() to initialize a ZSTD_DStream object. + * ZSTD_DStream objects can be re-used multiple times. + * + * Use ZSTD_decompressStream() repetitively to consume your input. + * The function will update both `pos` fields. + * If `input->pos < input->size`, some input has not been consumed. + * It's up to the caller to present again remaining data. + * If `output->pos < output->size`, decoder has flushed everything it could. + * Returns 0 iff a frame is completely decoded and fully flushed. + * Otherwise it returns a suggested next input size that will never load more + * than the current frame. + ******************************************************************************/ + +/** + * ZSTD_DStreamWorkspaceBound() - memory needed to initialize a ZSTD_DStream + * @maxWindowSize: The maximum window size allowed for compressed frames. + * + * Return: A lower bound on the size of the workspace that is passed to + * ZSTD_initDStream() and ZSTD_initDStream_usingDDict(). + */ +size_t ZSTD_DStreamWorkspaceBound(size_t maxWindowSize); + +/** + * struct ZSTD_DStream - the zstd streaming decompression context + */ +typedef struct ZSTD_DStream_s ZSTD_DStream; +/*===== ZSTD_DStream management functions =====*/ +/** + * ZSTD_initDStream() - initialize a zstd streaming decompression context + * @maxWindowSize: The maximum window size allowed for compressed frames. + * @workspace: The workspace to emplace the context into. It must outlive + * the returned context. + * @workspaceSize: The size of workspace. + * Use ZSTD_DStreamWorkspaceBound(maxWindowSize) to determine + * how large the workspace must be. + * + * Return: The zstd streaming decompression context. + */ +ZSTD_DStream *ZSTD_initDStream(size_t maxWindowSize, void *workspace, + size_t workspaceSize); +/** + * ZSTD_initDStream_usingDDict() - initialize streaming decompression context + * @maxWindowSize: The maximum window size allowed for compressed frames. + * @ddict: The digested dictionary to use for decompression. + * @workspace: The workspace to emplace the context into. It must outlive + * the returned context. + * @workspaceSize: The size of workspace. + * Use ZSTD_DStreamWorkspaceBound(maxWindowSize) to determine + * how large the workspace must be. + * + * Return: The zstd streaming decompression context. + */ +ZSTD_DStream *ZSTD_initDStream_usingDDict(size_t maxWindowSize, + const ZSTD_DDict *ddict, void *workspace, size_t workspaceSize); + +/*===== Streaming decompression functions =====*/ +/** + * ZSTD_resetDStream() - reset the context using parameters from creation + * @zds: The zstd streaming decompression context to reset. + * + * Resets the context using the parameters from creation. Skips dictionary + * loading, since it can be reused. + * + * Return: Zero or an error, which can be checked using ZSTD_isError(). + */ +size_t ZSTD_resetDStream(ZSTD_DStream *zds); +/** + * ZSTD_decompressStream() - streaming decompress some of input into output + * @zds: The zstd streaming decompression context. + * @output: Destination buffer. `output.pos` is updated to indicate how much + * decompressed data was written. + * @input: Source buffer. `input.pos` is updated to indicate how much data was + * read. Note that it may not consume the entire input, in which case + * `input.pos < input.size`, and it's up to the caller to present + * remaining data again. + * + * The `input` and `output` buffers may be any size. Guaranteed to make some + * forward progress if `input` and `output` are not empty. + * ZSTD_decompressStream() will not consume the last byte of the frame until + * the entire frame is flushed. + * + * Return: Returns 0 iff a frame is completely decoded and fully flushed. + * Otherwise returns a hint for the number of bytes to use as the input + * for the next function call or an error, which can be checked using + * ZSTD_isError(). The size hint will never load more than the frame. + */ +size_t ZSTD_decompressStream(ZSTD_DStream *zds, ZSTD_outBuffer *output, + ZSTD_inBuffer *input); + +/** + * ZSTD_DStreamInSize() - recommended size for the input buffer + * + * Return: The recommended size for the input buffer. + */ +size_t ZSTD_DStreamInSize(void); +/** + * ZSTD_DStreamOutSize() - recommended size for the output buffer + * + * When the output buffer is at least this large, it is guaranteed to be large + * enough to flush at least one complete decompressed block. + * + * Return: The recommended size for the output buffer. + */ +size_t ZSTD_DStreamOutSize(void); + + +/* --- Constants ---*/ +#define ZSTD_MAGICNUMBER 0xFD2FB528 /* >= v0.8.0 */ +#define ZSTD_MAGIC_SKIPPABLE_START 0x184D2A50U + +#define ZSTD_CONTENTSIZE_UNKNOWN (0ULL - 1) +#define ZSTD_CONTENTSIZE_ERROR (0ULL - 2) + +#define ZSTD_WINDOWLOG_MAX_32 27 +#define ZSTD_WINDOWLOG_MAX_64 27 +#define ZSTD_WINDOWLOG_MAX \ + ((unsigned int)(sizeof(size_t) == 4 \ + ? ZSTD_WINDOWLOG_MAX_32 \ + : ZSTD_WINDOWLOG_MAX_64)) +#define ZSTD_WINDOWLOG_MIN 10 +#define ZSTD_HASHLOG_MAX ZSTD_WINDOWLOG_MAX +#define ZSTD_HASHLOG_MIN 6 +#define ZSTD_CHAINLOG_MAX (ZSTD_WINDOWLOG_MAX+1) +#define ZSTD_CHAINLOG_MIN ZSTD_HASHLOG_MIN +#define ZSTD_HASHLOG3_MAX 17 +#define ZSTD_SEARCHLOG_MAX (ZSTD_WINDOWLOG_MAX-1) +#define ZSTD_SEARCHLOG_MIN 1 +/* only for ZSTD_fast, other strategies are limited to 6 */ +#define ZSTD_SEARCHLENGTH_MAX 7 +/* only for ZSTD_btopt, other strategies are limited to 4 */ +#define ZSTD_SEARCHLENGTH_MIN 3 +#define ZSTD_TARGETLENGTH_MIN 4 +#define ZSTD_TARGETLENGTH_MAX 999 + +/* for static allocation */ +#define ZSTD_FRAMEHEADERSIZE_MAX 18 +#define ZSTD_FRAMEHEADERSIZE_MIN 6 +static const size_t ZSTD_frameHeaderSize_prefix = 5; +static const size_t ZSTD_frameHeaderSize_min = ZSTD_FRAMEHEADERSIZE_MIN; +static const size_t ZSTD_frameHeaderSize_max = ZSTD_FRAMEHEADERSIZE_MAX; +/* magic number + skippable frame length */ +static const size_t ZSTD_skippableHeaderSize = 8; + + +/*-************************************* + * Compressed size functions + **************************************/ + +/** + * ZSTD_findFrameCompressedSize() - returns the size of a compressed frame + * @src: Source buffer. It should point to the start of a zstd encoded frame + * or a skippable frame. + * @srcSize: The size of the source buffer. It must be at least as large as the + * size of the frame. + * + * Return: The compressed size of the frame pointed to by `src` or an error, + * which can be check with ZSTD_isError(). + * Suitable to pass to ZSTD_decompress() or similar functions. + */ +size_t ZSTD_findFrameCompressedSize(const void *src, size_t srcSize); + +/*-************************************* + * Decompressed size functions + **************************************/ +/** + * ZSTD_getFrameContentSize() - returns the content size in a zstd frame header + * @src: It should point to the start of a zstd encoded frame. + * @srcSize: The size of the source buffer. It must be at least as large as the + * frame header. `ZSTD_frameHeaderSize_max` is always large enough. + * + * Return: The frame content size stored in the frame header if known. + * `ZSTD_CONTENTSIZE_UNKNOWN` if the content size isn't stored in the + * frame header. `ZSTD_CONTENTSIZE_ERROR` on invalid input. + */ +unsigned long long ZSTD_getFrameContentSize(const void *src, size_t srcSize); + +/** + * ZSTD_findDecompressedSize() - returns decompressed size of a series of frames + * @src: It should point to the start of a series of zstd encoded and/or + * skippable frames. + * @srcSize: The exact size of the series of frames. + * + * If any zstd encoded frame in the series doesn't have the frame content size + * set, `ZSTD_CONTENTSIZE_UNKNOWN` is returned. But frame content size is always + * set when using ZSTD_compress(). The decompressed size can be very large. + * If the source is untrusted, the decompressed size could be wrong or + * intentionally modified. Always ensure the result fits within the + * application's authorized limits. ZSTD_findDecompressedSize() handles multiple + * frames, and so it must traverse the input to read each frame header. This is + * efficient as most of the data is skipped, however it does mean that all frame + * data must be present and valid. + * + * Return: Decompressed size of all the data contained in the frames if known. + * `ZSTD_CONTENTSIZE_UNKNOWN` if the decompressed size is unknown. + * `ZSTD_CONTENTSIZE_ERROR` if an error occurred. + */ +unsigned long long ZSTD_findDecompressedSize(const void *src, size_t srcSize); + +/*-************************************* + * Advanced compression functions + **************************************/ +/** + * ZSTD_checkCParams() - ensure parameter values remain within authorized range + * @cParams: The zstd compression parameters. + * + * Return: Zero or an error, which can be checked using ZSTD_isError(). + */ +size_t ZSTD_checkCParams(ZSTD_compressionParameters cParams); + +/** + * ZSTD_adjustCParams() - optimize parameters for a given srcSize and dictSize + * @srcSize: Optionally the estimated source size, or zero if unknown. + * @dictSize: Optionally the estimated dictionary size, or zero if unknown. + * + * Return: The optimized parameters. + */ +ZSTD_compressionParameters ZSTD_adjustCParams( + ZSTD_compressionParameters cParams, unsigned long long srcSize, + size_t dictSize); + +/*--- Advanced decompression functions ---*/ + +/** + * ZSTD_isFrame() - returns true iff the buffer starts with a valid frame + * @buffer: The source buffer to check. + * @size: The size of the source buffer, must be at least 4 bytes. + * + * Return: True iff the buffer starts with a zstd or skippable frame identifier. + */ +unsigned int ZSTD_isFrame(const void *buffer, size_t size); + +/** + * ZSTD_getDictID_fromDict() - returns the dictionary id stored in a dictionary + * @dict: The dictionary buffer. + * @dictSize: The size of the dictionary buffer. + * + * Return: The dictionary id stored within the dictionary or 0 if the + * dictionary is not a zstd dictionary. If it returns 0 the + * dictionary can still be loaded as a content-only dictionary. + */ +unsigned int ZSTD_getDictID_fromDict(const void *dict, size_t dictSize); + +/** + * ZSTD_getDictID_fromDDict() - returns the dictionary id stored in a ZSTD_DDict + * @ddict: The ddict to find the id of. + * + * Return: The dictionary id stored within `ddict` or 0 if the dictionary is not + * a zstd dictionary. If it returns 0 `ddict` will be loaded as a + * content-only dictionary. + */ +unsigned int ZSTD_getDictID_fromDDict(const ZSTD_DDict *ddict); + +/** + * ZSTD_getDictID_fromFrame() - returns the dictionary id stored in a zstd frame + * @src: Source buffer. It must be a zstd encoded frame. + * @srcSize: The size of the source buffer. It must be at least as large as the + * frame header. `ZSTD_frameHeaderSize_max` is always large enough. + * + * Return: The dictionary id required to decompress the frame stored within + * `src` or 0 if the dictionary id could not be decoded. It can return + * 0 if the frame does not require a dictionary, the dictionary id + * wasn't stored in the frame, `src` is not a zstd frame, or `srcSize` + * is too small. + */ +unsigned int ZSTD_getDictID_fromFrame(const void *src, size_t srcSize); + +/** + * struct ZSTD_frameParams - zstd frame parameters stored in the frame header + * @frameContentSize: The frame content size, or 0 if not present. + * @windowSize: The window size, or 0 if the frame is a skippable frame. + * @dictID: The dictionary id, or 0 if not present. + * @checksumFlag: Whether a checksum was used. + */ +typedef struct { + unsigned long long frameContentSize; + unsigned int windowSize; + unsigned int dictID; + unsigned int checksumFlag; +} ZSTD_frameParams; + +/** + * ZSTD_getFrameParams() - extracts parameters from a zstd or skippable frame + * @fparamsPtr: On success the frame parameters are written here. + * @src: The source buffer. It must point to a zstd or skippable frame. + * @srcSize: The size of the source buffer. `ZSTD_frameHeaderSize_max` is + * always large enough to succeed. + * + * Return: 0 on success. If more data is required it returns how many bytes + * must be provided to make forward progress. Otherwise it returns + * an error, which can be checked using ZSTD_isError(). + */ +size_t ZSTD_getFrameParams(ZSTD_frameParams *fparamsPtr, const void *src, + size_t srcSize); + +/*-***************************************************************************** + * Buffer-less and synchronous inner streaming functions + * + * This is an advanced API, giving full control over buffer management, for + * users which need direct control over memory. + * But it's also a complex one, with many restrictions (documented below). + * Prefer using normal streaming API for an easier experience + ******************************************************************************/ + +/*-***************************************************************************** + * Buffer-less streaming compression (synchronous mode) + * + * A ZSTD_CCtx object is required to track streaming operations. + * Use ZSTD_initCCtx() to initialize a context. + * ZSTD_CCtx object can be re-used multiple times within successive compression + * operations. + * + * Start by initializing a context. + * Use ZSTD_compressBegin(), or ZSTD_compressBegin_usingDict() for dictionary + * compression, + * or ZSTD_compressBegin_advanced(), for finer parameter control. + * It's also possible to duplicate a reference context which has already been + * initialized, using ZSTD_copyCCtx() + * + * Then, consume your input using ZSTD_compressContinue(). + * There are some important considerations to keep in mind when using this + * advanced function : + * - ZSTD_compressContinue() has no internal buffer. It uses externally provided + * buffer only. + * - Interface is synchronous : input is consumed entirely and produce 1+ + * (or more) compressed blocks. + * - Caller must ensure there is enough space in `dst` to store compressed data + * under worst case scenario. Worst case evaluation is provided by + * ZSTD_compressBound(). + * ZSTD_compressContinue() doesn't guarantee recover after a failed + * compression. + * - ZSTD_compressContinue() presumes prior input ***is still accessible and + * unmodified*** (up to maximum distance size, see WindowLog). + * It remembers all previous contiguous blocks, plus one separated memory + * segment (which can itself consists of multiple contiguous blocks) + * - ZSTD_compressContinue() detects that prior input has been overwritten when + * `src` buffer overlaps. In which case, it will "discard" the relevant memory + * section from its history. + * + * Finish a frame with ZSTD_compressEnd(), which will write the last block(s) + * and optional checksum. It's possible to use srcSize==0, in which case, it + * will write a final empty block to end the frame. Without last block mark, + * frames will be considered unfinished (corrupted) by decoders. + * + * `ZSTD_CCtx` object can be re-used (ZSTD_compressBegin()) to compress some new + * frame. + ******************************************************************************/ + +/*===== Buffer-less streaming compression functions =====*/ +size_t ZSTD_compressBegin(ZSTD_CCtx *cctx, int compressionLevel); +size_t ZSTD_compressBegin_usingDict(ZSTD_CCtx *cctx, const void *dict, + size_t dictSize, int compressionLevel); +size_t ZSTD_compressBegin_advanced(ZSTD_CCtx *cctx, const void *dict, + size_t dictSize, ZSTD_parameters params, + unsigned long long pledgedSrcSize); +size_t ZSTD_copyCCtx(ZSTD_CCtx *cctx, const ZSTD_CCtx *preparedCCtx, + unsigned long long pledgedSrcSize); +size_t ZSTD_compressBegin_usingCDict(ZSTD_CCtx *cctx, const ZSTD_CDict *cdict, + unsigned long long pledgedSrcSize); +size_t ZSTD_compressContinue(ZSTD_CCtx *cctx, void *dst, size_t dstCapacity, + const void *src, size_t srcSize); +size_t ZSTD_compressEnd(ZSTD_CCtx *cctx, void *dst, size_t dstCapacity, + const void *src, size_t srcSize); + + + +/*-***************************************************************************** + * Buffer-less streaming decompression (synchronous mode) + * + * A ZSTD_DCtx object is required to track streaming operations. + * Use ZSTD_initDCtx() to initialize a context. + * A ZSTD_DCtx object can be re-used multiple times. + * + * First typical operation is to retrieve frame parameters, using + * ZSTD_getFrameParams(). It fills a ZSTD_frameParams structure which provide + * important information to correctly decode the frame, such as the minimum + * rolling buffer size to allocate to decompress data (`windowSize`), and the + * dictionary ID used. + * Note: content size is optional, it may not be present. 0 means unknown. + * Note that these values could be wrong, either because of data malformation, + * or because an attacker is spoofing deliberate false information. As a + * consequence, check that values remain within valid application range, + * especially `windowSize`, before allocation. Each application can set its own + * limit, depending on local restrictions. For extended interoperability, it is + * recommended to support at least 8 MB. + * Frame parameters are extracted from the beginning of the compressed frame. + * Data fragment must be large enough to ensure successful decoding, typically + * `ZSTD_frameHeaderSize_max` bytes. + * Result: 0: successful decoding, the `ZSTD_frameParams` structure is filled. + * >0: `srcSize` is too small, provide at least this many bytes. + * errorCode, which can be tested using ZSTD_isError(). + * + * Start decompression, with ZSTD_decompressBegin() or + * ZSTD_decompressBegin_usingDict(). Alternatively, you can copy a prepared + * context, using ZSTD_copyDCtx(). + * + * Then use ZSTD_nextSrcSizeToDecompress() and ZSTD_decompressContinue() + * alternatively. + * ZSTD_nextSrcSizeToDecompress() tells how many bytes to provide as 'srcSize' + * to ZSTD_decompressContinue(). + * ZSTD_decompressContinue() requires this _exact_ amount of bytes, or it will + * fail. + * + * The result of ZSTD_decompressContinue() is the number of bytes regenerated + * within 'dst' (necessarily <= dstCapacity). It can be zero, which is not an + * error; it just means ZSTD_decompressContinue() has decoded some metadata + * item. It can also be an error code, which can be tested with ZSTD_isError(). + * + * ZSTD_decompressContinue() needs previous data blocks during decompression, up + * to `windowSize`. They should preferably be located contiguously, prior to + * current block. Alternatively, a round buffer of sufficient size is also + * possible. Sufficient size is determined by frame parameters. + * ZSTD_decompressContinue() is very sensitive to contiguity, if 2 blocks don't + * follow each other, make sure that either the compressor breaks contiguity at + * the same place, or that previous contiguous segment is large enough to + * properly handle maximum back-reference. + * + * A frame is fully decoded when ZSTD_nextSrcSizeToDecompress() returns zero. + * Context can then be reset to start a new decompression. + * + * Note: it's possible to know if next input to present is a header or a block, + * using ZSTD_nextInputType(). This information is not required to properly + * decode a frame. + * + * == Special case: skippable frames == + * + * Skippable frames allow integration of user-defined data into a flow of + * concatenated frames. Skippable frames will be ignored (skipped) by a + * decompressor. The format of skippable frames is as follows: + * a) Skippable frame ID - 4 Bytes, Little endian format, any value from + * 0x184D2A50 to 0x184D2A5F + * b) Frame Size - 4 Bytes, Little endian format, unsigned 32-bits + * c) Frame Content - any content (User Data) of length equal to Frame Size + * For skippable frames ZSTD_decompressContinue() always returns 0. + * For skippable frames ZSTD_getFrameParams() returns fparamsPtr->windowLog==0 + * what means that a frame is skippable. + * Note: If fparamsPtr->frameContentSize==0, it is ambiguous: the frame might + * actually be a zstd encoded frame with no content. For purposes of + * decompression, it is valid in both cases to skip the frame using + * ZSTD_findFrameCompressedSize() to find its size in bytes. + * It also returns frame size as fparamsPtr->frameContentSize. + ******************************************************************************/ + +/*===== Buffer-less streaming decompression functions =====*/ +size_t ZSTD_decompressBegin(ZSTD_DCtx *dctx); +size_t ZSTD_decompressBegin_usingDict(ZSTD_DCtx *dctx, const void *dict, + size_t dictSize); +void ZSTD_copyDCtx(ZSTD_DCtx *dctx, const ZSTD_DCtx *preparedDCtx); +size_t ZSTD_nextSrcSizeToDecompress(ZSTD_DCtx *dctx); +size_t ZSTD_decompressContinue(ZSTD_DCtx *dctx, void *dst, size_t dstCapacity, + const void *src, size_t srcSize); +typedef enum { + ZSTDnit_frameHeader, + ZSTDnit_blockHeader, + ZSTDnit_block, + ZSTDnit_lastBlock, + ZSTDnit_checksum, + ZSTDnit_skippableFrame +} ZSTD_nextInputType_e; +ZSTD_nextInputType_e ZSTD_nextInputType(ZSTD_DCtx *dctx); + +/*-***************************************************************************** + * Block functions + * + * Block functions produce and decode raw zstd blocks, without frame metadata. + * Frame metadata cost is typically ~18 bytes, which can be non-negligible for + * very small blocks (< 100 bytes). User will have to take in charge required + * information to regenerate data, such as compressed and content sizes. + * + * A few rules to respect: + * - Compressing and decompressing require a context structure + * + Use ZSTD_initCCtx() and ZSTD_initDCtx() + * - It is necessary to init context before starting + * + compression : ZSTD_compressBegin() + * + decompression : ZSTD_decompressBegin() + * + variants _usingDict() are also allowed + * + copyCCtx() and copyDCtx() work too + * - Block size is limited, it must be <= ZSTD_getBlockSizeMax() + * + If you need to compress more, cut data into multiple blocks + * + Consider using the regular ZSTD_compress() instead, as frame metadata + * costs become negligible when source size is large. + * - When a block is considered not compressible enough, ZSTD_compressBlock() + * result will be zero. In which case, nothing is produced into `dst`. + * + User must test for such outcome and deal directly with uncompressed data + * + ZSTD_decompressBlock() doesn't accept uncompressed data as input!!! + * + In case of multiple successive blocks, decoder must be informed of + * uncompressed block existence to follow proper history. Use + * ZSTD_insertBlock() in such a case. + ******************************************************************************/ + +/* Define for static allocation */ +#define ZSTD_BLOCKSIZE_ABSOLUTEMAX (128 * 1024) +/*===== Raw zstd block functions =====*/ +size_t ZSTD_getBlockSizeMax(ZSTD_CCtx *cctx); +size_t ZSTD_compressBlock(ZSTD_CCtx *cctx, void *dst, size_t dstCapacity, + const void *src, size_t srcSize); +size_t ZSTD_decompressBlock(ZSTD_DCtx *dctx, void *dst, size_t dstCapacity, + const void *src, size_t srcSize); +size_t ZSTD_insertBlock(ZSTD_DCtx *dctx, const void *blockStart, + size_t blockSize); + +#endif /* ZSTD_H */ |