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The idea to generate our pages tables from an array of memory ranges
is very sound. However, instead of hard coding the code to create up
to 2 levels of 64k granule page tables, we really should just create
normal 4k page tables that allow us to set caching attributes on 2M
or 4k level later on.
So this patch moves the full_va mapping code to 4k page size and
makes it fully flexible to dynamically create as many levels as
necessary for a map (including dynamic 1G/2M pages). It also adds
support to dynamically split a large map into smaller ones when
some code wants to set dcache attributes.
With all this in place, there is very little reason to create your
own page tables in board specific files.
Signed-off-by: Alexander Graf <agraf@suse.de>
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>From source code comments:
"x0: 0 flush & invalidate, 1 invalidate only"
Current value 0xffff can make invalidate work, since we only judge whether
input value is 0 or not, see following code:
"
tbz w1, #0, 1f
dc isw, x9
b 2f
1: dc cisw, x9 /* clean & invalidate by set/way */
2: subs x6, x6, #1 /* decrement the way */
"
Later we may add "2 clean only" support. So following the comments,
correct value from 0xffff to 1.
Signed-off-by: Peng Fan <Peng.Fan@freescale.com>
Cc: York Sun <yorksun@freescale.com>
Cc: Albert Aribaud <albert.u.boot@aribaud.net>
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Various files are needlessly rebuilt every time due to the version and
build time changing. As version.h is not actually needed, remove the
include.
Signed-off-by: Rob Herring <robh@kernel.org>
Cc: Albert Aribaud <albert.u.boot@aribaud.net>
Cc: Stefano Babic <sbabic@denx.de>
Cc: Minkyu Kang <mk7.kang@samsung.com>
Cc: Marek Vasut <marex@denx.de>
Cc: Tom Warren <twarren@nvidia.com>
Cc: Michal Simek <monstr@monstr.eu>
Cc: Macpaul Lin <macpaul@andestech.com>
Cc: Wolfgang Denk <wd@denx.de>
Cc: York Sun <yorksun@freescale.com>
Cc: Stefan Roese <sr@denx.de>
Cc: Nobuhiro Iwamatsu <iwamatsu@nigauri.org>
Cc: Simon Glass <sjg@chromium.org>
Cc: Philippe Reynes <tremyfr@yahoo.fr>
Cc: Eric Jarrige <eric.jarrige@armadeus.org>
Cc: "David Müller" <d.mueller@elsoft.ch>
Cc: Phil Edworthy <phil.edworthy@renesas.com>
Cc: Robert Baldyga <r.baldyga@samsung.com>
Cc: Torsten Koschorrek <koschorrek@synertronixx.de>
Cc: Anatolij Gustschin <agust@denx.de>
Reviewed-by: Linus Walleij <linus.walleij@linaro.org>
Reviewed-by: Łukasz Majewski <l.majewski@samsung.com>
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Flushing L3 cache in CCN-504 requries d-cache to be disabled. Using
assembly function to guarantee stack is not used before flushing is
completed. Timeout is needed for simualtor on which CCN-504 is not
implemented. Return value can be checked for timeout situation.
Change bootm.c to disable dcache instead of simply flushing, required
by flushing L3.
Signed-off-by: York Sun <yorksun@freescale.com>
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Signed-off-by: Michal Simek <michal.simek@xilinx.com>
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When flush the d$ with set/way instruction, it need calculate the way's
offset = log2(Associativity); but in current uboot's code, it use below
formula to calculate the offset: log2(Associativity * 2 - 1), so finally
it cannot flush data cache properly.
Signed-off-by: Leo Yan <leoy@marvell.com>
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When SoC first boots up, we should invalidate the cache but not flush it.
We can use the same function for invalid and flush mostly, with a wrapper.
Invalidating large cache can ben slow on emulator, so we postpone doing
so until I-cache is enabled, and before enabling D-cache.
Signed-off-by: York Sun <yorksun@freescale.com>
CC: David Feng <fenghua@phytium.com.cn>
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Relocation code based on a patch by Scott Wood, which is:
Signed-off-by: Scott Wood <scottwood@freescale.com>
Signed-off-by: David Feng <fenghua@phytium.com.cn>
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