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2018-05-07SPDX: Convert all of our single license tags to Linux Kernel styleTom Rini
When U-Boot started using SPDX tags we were among the early adopters and there weren't a lot of other examples to borrow from. So we picked the area of the file that usually had a full license text and replaced it with an appropriate SPDX-License-Identifier: entry. Since then, the Linux Kernel has adopted SPDX tags and they place it as the very first line in a file (except where shebangs are used, then it's second line) and with slightly different comment styles than us. In part due to community overlap, in part due to better tag visibility and in part for other minor reasons, switch over to that style. This commit changes all instances where we have a single declared license in the tag as both the before and after are identical in tag contents. There's also a few places where I found we did not have a tag and have introduced one. Signed-off-by: Tom Rini <trini@konsulko.com>
2015-05-13ARM: tegra: move NVIDIA common files to arch/arm/mach-tegraMasahiro Yamada
All the Tegra boards borrow the files from board/nvidia/common/ directory, i.e., board/nvidia/common/* are not vendor-common files, but SoC-common files. Move NVIDIA common files to arch/arm/mach-tegra/ to clean up Makefiles. As arch/arm/mach-tegra/board.c already exists, this commit renames board/nvidia/common/board.c to arch/arm/mach-tegra/board2.c, expecting they will be consolidated as a second step. Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com> Acked-by: Marcel Ziswiler <marcel.ziswiler@toradex.com> Cc: Stephen Warren <swarren@nvidia.com> Cc: Tom Warren <twarren@nvidia.com> Cc: Simon Glass <sjg@chromium.org> Acked-by: Simon Glass <sjg@chromium.org> Signed-off-by: Tom Warren <twarren@nvidia.com>
2014-02-19kbuild: change out-of-tree buildMasahiro Yamada
This commit changes the working directory where the build process occurs. Before this commit, build process occurred under the source tree for both in-tree and out-of-tree build. That's why we needed to add $(obj) prefix to all generated files in makefiles like follows: $(obj)u-boot.bin: $(obj)u-boot Here, $(obj) is empty for in-tree build, whereas it points to the output directory for out-of-tree build. And our old build system changes the current working directory with "make -C <sub-dir>" syntax when descending into the sub-directories. On the other hand, Kbuild uses a different idea to handle out-of-tree build and directory descending. The build process of Kbuild always occurs under the output tree. When "O=dir/to/store/output/files" is given, the build system changes the current working directory to that directory and restarts the make. Kbuild uses "make -f $(srctree)/scripts/Makefile.build obj=<sub-dir>" syntax for descending into sub-directories. (We can write it like "make $(obj)=<sub-dir>" with a shorthand.) This means the current working directory is always the top of the output directory. Signed-off-by: Masahiro Yamada <yamada.m@jp.panasonic.com> Tested-by: Gerhard Sittig <gsi@denx.de>
2014-01-24board: tec-ng: Do not make directories in a board MakefileMasahiro Yamada
Commit e5c5301f refactored the build system not to make directories in board makefiles. But commit 8f380381 create directories again in board/avionic-design/tec-ng/Makefile. Signed-off-by: Masahiro Yamada <yamada.m@jp.panasonic.com> Cc: Alban Bedel <alban.bedel@avionic-design.de>
2013-12-18ARM: tegra: Add the Tamonten™ NG Evaluation Carrier boardAlban Bedel
Add support for the new Tamonten™ NG platform from Avionic Design. Currently only I2C, MMC, USB and ethernet have been tested. Signed-off-by: Alban Bedel <alban.bedel@avionic-design.de> Reviewed-by: Stephen Warren <swarren@nvidia.com> Signed-off-by: Tom Warren <twarren@nvidia.com>