Age | Commit message (Collapse) | Author |
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Signed-off-by: Jean-Christophe PLAGNIOL-VILLARD <plagnioj@jcrosoft.com>
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Signed-off-by: Matvejchikov Ilya <matvejchikov@gmail.com>
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This patch changes the return type of initdram() from long int to phys_size_t.
This is required for a couple of reasons: long int limits the amount of dram
to 2GB, and u-boot in general is moving over to phys_size_t to represent the
size of physical memory. phys_size_t is defined as an unsigned long on almost
all current platforms.
This patch *only* changes the return type of the initdram function (in
include/common.h, as well as in each board's implementation of initdram). It
does not actually modify the code inside the function on any of the platforms;
platforms which wish to support more than 2GB of DRAM will need to modify
their initdram() function code.
Build tested with MAKEALL for ppc, arm, mips, mips-el. Booted on powerpc
MPC8641HPCN.
Signed-off-by: Becky Bruce <becky.bruce@freescale.com>
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This commit gets rid of a huge amount of silly white-space issues.
Especially, all sequences of SPACEs followed by TAB characters get
removed (unless they appear in print statements).
Also remove all embedded "vim:" and "vi:" statements which hide
indentation problems.
Signed-off-by: Wolfgang Denk <wd@denx.de>
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The cross compiler is responsible for providing the correct libraries
and the logic to find the linking libraries.
Signed-off-by: Jason Wessel <jason.wessel@windriver.com>
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initialize the UPIOx controller.
Signed-off-by: Heiko Schocher <hs@denx.de>
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Rename the "scc" node in "ethernet" for the mgsuvd board.
Signed-off-by: Heiko Schocher <hs@denx.de>
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With recent toolchain versions, some boards would not build because
or errors like this one (here for ocotea board when building with
ELDK 4.2 beta):
ppc_4xx-ld: section .bootpg [fffff000 -> fffff23b] overlaps section .bss [fffee900 -> fffff8ab]
For many boards, the .bss section is big enough that it wraps around
at the end of the address space (0xFFFFFFFF), so the problem will not
be visible unless you use a 64 bit tool chain for development. On
some boards however, changes to the code size (due to different
optimizations) we bail out with section overlaps like above.
The fix is to add the NOLOAD attribute to the .bss and .sbss
sections, telling the linker that .bss does not consume any space in
the image.
Signed-off-by: Wolfgang Denk <wd@denx.de>
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Signed-off-by: Heiko Schocher <hs@denx.de>
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