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path: root/drivers/usb/gadget/ci_udc.c
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2015-04-18dm: usb: Allow setting up a USB controller as a device/gadgetSimon Glass
Some controllers support OTG (on-the-go) where they can operate as either host or device. The gadget layer in U-Boot supports this. While this layer does not interact with driver model, we can provide a function which sets up the controller in the correct way. This way the code at least builds (although it likely will not work). Signed-off-by: Simon Glass <sjg@chromium.org> Reviewed-by: Marek Vasut <marex@denx.de>
2015-04-14usb: modify usb_gadget_handle_interrupts to take controller indexKishon Vijay Abraham I
Since we support multiple dwc3 controllers to be existent at the same time, in order to handle the interrupts of a particular dwc3 controller usb_gadget_handle_interrutps should take controller index as an argument. Hence the API of usb_gadget_handle_interrupts is modified to take controller index as an argument and made the corresponding changes to all the usb_gadget_handle_interrupts calls. Signed-off-by: Kishon Vijay Abraham I <kishon@ti.com> Reviewed-by: Lukasz Majewski <l.majewski@samsung.com>
2015-04-14usb: ci_udc: fix warnings on 64-bit buildsRob Herring
Change addresses to unsigned long to be compatible with 64-bit builds. Regardless of fixing warnings, the device is still only 32-bit capable. Signed-off-by: Rob Herring <robh@kernel.org> Cc: "Ɓukasz Majewski" <l.majewski@samsung.com> Cc: Marek Vasut <marex@denx.de> Reviewed-by: Lukasz Majewski <l.majewski@samsung.com>
2014-10-06usb: ci_udc: respect CONFIG_USB_GADGET_DUALSPEEDEric Nelson
Force full-speed (12 Mbit/s) operation if CONFIG_USB_GADGET_DUALSPEED is not defined. The controller is capable of high-speed (480 Mbit/s) operation, but some designs may require the use of lower-speed operation. Signed-off-by: Eric Nelson <eric.nelson@boundarydevices.com>
2014-09-02usb: ci_udc: implement dfu_usb_get_resetStephen Warren
This allows the USB code to determine whether a USB bus reset was issued, which in turn allows the code to differentiate between a detach (return to shell prompt) and a board reset/reboot request. Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-07-02usb: ci_udc: use var name ep/ci_ep consistentlyStephen Warren
Almost all of ci_udc.c uses variable name "ep" for a struct usb_ep and "ci_ep" for a struct ci_ep. This is nice and consistent, and helps people know what type a variable is without searching for the declaration. handle_ep_complete() doesn't do this, so fix it to be consistent. Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-07-02usb: ci_udc: don't memalign() struct ci_req allocationsStephen Warren
struct ci_req is a purely software structure, and needs no specific memory alignment. Hence, allocate it with calloc() rather than memalign(). The use of memalign() was left-over from when struct ci_req was going to hold the aligned bounce buffer, but this is now dynamically allocated. Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-07-02usb: ci_udc: remove controller.items arrayStephen Warren
There's no need to store an array of QTD pointers in the controller. Since the calculation is so simple, just have ci_get_qtd() perform it at run-time, rather than pre-calculating everything. Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-07-02usb: ci_udc: fix items array size/stride calculationStephen Warren
2 QTDs are allocated for each EP. The current allocation scheme aligns the first QTD in each pair, but simply adds the struct size to calculate the second QTD's address. This will result in a non-cache-aligned addresss IF the system's ARCH_DMA_MINALIGN is not 32 bytes (i.e. the size of struct ept_queue_item). Similarly, the original ilist_ent_sz calculation aligned the value to ARCH_DMA_MINALIGN but didn't take the USB HW's 32-byte alignment requirement into account. This doesn't cause a practical issue unless ARCH_DMA_MINALIGN < 32 (which I suspect is quite unlikely), but we may as well fix the code to be explicit, so it's obviously completely correct. The new value of ILIST_ENT_SZ takes all alignment requirements into account, so we can simplify ci_{flush,invalidate}_qtd() by simply using that macro rather than calling roundup(). Similarly, the calculation of controller.items[i] can be simplified, since each QTD is evenly spaced at its individual alignment requirement, rather than each pair being aligned, and entries within the pair being spaced apart only by structure size. Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-07-02usb: ci_udc: lift ilist size calculations to global scopeStephen Warren
This will allow functions other than ci_udc_probe() to make use of the constants in a future change. This in turn requires converting the const int variables to #defines, since the initialization of one global const int can't depend on the value of another const int; the compiler thinks it's non-constant if that dependency exists. Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-07-02usb: ci_udc: don't assume QTDs are adjacent when transmitting ZLPsStephen Warren
Fix ci_ep_submit_next_request()'s ZLP transmission code to explicitly call ci_get_qtd() to find the address of the other QTD to use. This will allow us to correctly align each QTD individually in the future, which may involve leaving a gap between the QTDs. Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-07-02usb: ci_udc: fix ci_flush_{qh,qtd} calls in ci_udc_probe()Stephen Warren
ci_udc_probe() initializes a pair of QHs and QTDs for each EP. After each pair has been initialized, the pair is cache-flushed. The conversion from QH/QTD index [0..2*NUM_END_POINTS) to EP index [0..NUM_ENDPOINTS] is incorrect; it simply subtracts 1 (which yields the QH/QTD index of the first entry in the pair) rather than dividing by two (which scales the range). Fix this. On my system, this avoids cache debug prints due to requests to flush unaligned ranges. This is caused because the flush calls happen before the items[] array entries are initialized for all but EP0. Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-06-25usb: ci_udc: fix typo in debug messageStephen Warren
s/ot/to/ Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-06-25usb: ci_udc: fix interaction with CONFIG_USB_ETH_CDCStephen Warren
ci_udc.c's usb_gadget_unregister_driver() doesn't call driver->unbind() unlike other USB gadget drivers. Fix it to do this. Without this, when ether.c's CDC Ethernet device is torn down, eth_unbind() is never called, so dev->gadget is never set to NULL. For some reason, usb_eth_halt() is called both at the end of the first use of the Ethernet device, and prior to any subsequent use. Since dev->gadget is never cleared, all calls to usb_eth_halt() attempt to stop, disconnect, and clean up the device, resulting in double cleanup, which hangs U-Boot on my Tegra device at least. ci_udc allocates its own singleton EP0 request object, and cleans it up during usb_gadget_unregister_driver(). This appears necessary when using the USB gadget framework in U-Boot, since that does not allocate/free the EP0 request. However, the CDC Ethernet driver *does* allocate and free its own EP0 requests. Consequently, we must protect ci_ep_free_request() against double-freeing the request. Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-06-11usb: ci_udc: terminate ep0 INs with a zlp when requiredStephen Warren
Sometimes, a zero-length packet is required at the end of an IN transaction so that the host knows the device is done sending data. Enhance ci_udc to send a zlp when necessary. See the comments for more details. Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-06-11usb: ci_udc: clean up all allocations in unregisterStephen Warren
usb_gadget_unregister_driver() is called to tear down the USB device mode stack. Fix the driver to stop the USB HW (which causes any attached host to notice the disappearance of the device), and free all allocations (which obviously prevents memory leaks). Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-06-11usb: ci_udc: fix probe error cleanupStephen Warren
If allocation of the ep0 req fails, clean up all the allocations that were made in ci_udc_probe(). Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-06-11usb: ci_udc: fix freeing of ep0 reqStephen Warren
ci_ep_alloc_request() avoids allocating multiple request objects for ep0 by keeping a record of the first req allocated for ep0, and always returning that instead of allocating a new req. However, if this req is ever freed, the record of the previous allocation is not cleared, so ci_ep_alloc_request() will keep returning this stale pointer. Fix ci_ep_free_request() to clear the record of the previous allocation. Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-06-11usb: ci_udc: call udc_disconnect() from ci_pullup()Stephen Warren
ci_pullup()'s !is_on path contains a cut/paste copy of udc_disconnect(). Remove the duplication by simply calling udc_disconnect() instead. Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-06-01usb: ci_udc: complete ep0 direction handlingStephen Warren
handle_setup() currently assumes that the response to a Setup transaction will be an OUT transaction, and any subsequent packet (if any) will be an IN transaction. This appears to be valid in many cases; both USB enumeration and Mass Storage work OK with this restriction. However, DFU uses ep0 to transfer data in both directions. This renders the assumption invalid; when sending data from device to host, the Data Stage is an IN transaction, and the Status Stage is an OUT transaction. Enhance handle_setup() to deduce the correct direction for the USB transactions based on Setup transaction data. ep0's request object only needs to be automatically re-queued when the Data Stage completes, in order to implement the Status Stage. Once the Status Stage transaction is complete, there is no need to re-queue the USB request, so don't do that. Don't sent USB request completion callbacks for Status Stage transactions. These were queued by ci_udc itself, and only serve to confuse the USB function code. For example, f_dfu attempts to interpret the 0-length data buffers for Status Stage transactions as DFU packets. These buffers contain stale data from the previous transaction. This causes f_dfu to complain about a sequence number mismatch. Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-06-01usb: ci_udc: pre-allocate ep0 reqStephen Warren
Allocate ep0's USB request object when the UDC driver is probed. This solves a couple of issues in the current code: a) A request object always exists for ep0. Prior to this patch, if setup transactions arrived in an unexpected order, handle_setup() would need to reply to a setup transaction before any ep0 usb_req was created. This issue was introduced in commit 2813006fecda "usb: ci_udc: allow multiple buffer allocs per ep." b) handle_ep_complete no longer /has/ to queue the ep0 request again after every single request completion. This is currently required, since handle_setup() assumes it can find some request object in ep0's request queue. This patch doesn't actually stop handle_ep_complete() from always requeueing the request, but the next patch will. Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-06-01usb: ci_udc: use a single descriptor for ep0Stephen Warren
ci_udc currently points ep->desc at separate descriptors for IN and OUT. These descriptors only differ in the ep address IN/OUT field. Modify the code to use a single descriptor, and change that descriptor's ep address to indicate IN/OUT as required. This removes some data duplication. Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-06-01usb: ci_udc: detect queued requests on ep0Stephen Warren
The flipping of ep0 between IN and OUT relies on ci_ep_queue() consuming the current IN/OUT setting immediately. If this is deferred to a later point when the req is pulled out of ci_req->queue, then the IN/OUT setting may have been changed since the req was queued, and state will get out of sync. This condition doesn't occur today, but could if bugs were introduced later, and this error-check will save a lot of debugging time. Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-05-15usb: ci_udc: parse QTD before over-writing itStephen Warren
ci_udc only allocates a single QTD structure per EP. All data needs to be extracted from the DTD prior to calling ci_ep_submit_next_request(), since that fills the QTD with next transaction's parameters. Fix handle_ep_complete() to extract the transaction (remaining) length before kicking off the next transaction. In practice, this only causes writes to UMS devices to fail for me. I may have tested the final versions of my previous ci_udc patch only with reads. More recently, I had patches applied locally that allocated a QTD per USB request rather than per USB EP, although since that doesn't give any performance benefit, I'm dropping those. Fixes: 2813006fecda ("usb: ci_udc: allow multiple buffer allocs per ep") Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-05-07usb: ci_udc: allow multiple buffer allocs per epStephen Warren
Modify ci_ep_alloc_request() to return a dynamically allocated request object, rather than a singleton that's part of the endpoint. This requires moving various state from the endpoint structure to the request structure, since we need one copy per request. The "fast bounce buffer" b_fast is removed by this change rather than moved to the request object. Instead, we enhance the bounce buffer logic in ci_bounce()/ci_debounce() to keep the bounce buffer around between request submissions. This avoids the need to allocate an arbitrarily- sized bounce buffer up-front, yet avoids incurring the allocation overhead each time a request is submitted. A future enhancement would be to actually submit multiple requests to HW at once. The Linux driver shows that this is possible. That might improve throughput (depending on the USB protocol in use), since USB could be performing a transfer to one HW buffer in parallel with whatever SW actions U-Boot performs on another buffer. However, I have not made this change as part of this patch, in order to keep SW changes related to buffer management separate from any change in the way the HW is programmed. Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-04-30usb: ci_udc: support variants with hostpc registerStephen Warren
Tegra's USB controller appears to be a variant of the ChipIdea controller; perhaps derived from it, or simply a different version of the IP core to what U-Boot supports today. In this variant, at least the following difference are present: - Some registers are moved about. - Setup transaction completion is reported in a separate 'epsetupstat' register, rather than in 'epstat' (which still exists, perhaps for other transaction types). - USB connection speed is reported in a separate 'hostpc1_devlc' register, rather than 'portsc'. - The registers used by ci_udc.c begin at offset 0x130 from the USB register base, rather than offset 0x140. However, this is handled by the associated EHCI controller driver, since the register address is stored in controller.ctrl->hcor. Introduce define CONFIG_CI_UDC_HAS_HOSTPC to indicate which variant of the controller should be supported. The "HAS_HOSTPC" part of this name mirrors the similar "has_hostpc" field used by the Linux EHCI controller core to represent the presence/absence of the hostpc1_devlc register. Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-04-30usb: ci_udc: make PHY initialization conditionalStephen Warren
usb_gadget_register_driver() currently unconditionally programs PORTSC to select a ULPI PHY. This is incorrect on at least the Tegra boards I am testing with, which use a UTMI PHY for the OTG ports. Make the PHY selection code conditional upon the specific EHCI controller that is in use. Ideally, I believe that the PHY initialization code should be part of ehci_hcd_init() in the relevant EHCI controller driver, or some board- specific function that ehci_hcd_init() calls. For MX6, I'm not sure this PHY initialization code is correct even before this patch, since ehci-mx6's ehci_hcd_init() already configures PORTSC to a board-specific value, and it seems likely that the code in ci_udc.c is incorrectly undoing this. Perhaps this is not an issue if the PHY selection register bits aren't implemented on this instance of the MX6 USB controller? ehci-mxs.c doens't appear to touch PORTSC, so this code is likely still required there. Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-04-30usb: ci_udc: set ep->req.actual after transferStephen Warren
At least drivers/usb/gadget/storage_common.c expects that ep->req.actual contain the number of bytes actually transferred. (At least in practice, I observed it failing to work correctly unless this was the case). However, ci_udc.c modifies ep->req.length instead. I assume that .length is supposed to represent the allocated buffer size, whereas .actual is supposed to represent the actual number of bytes transferred. In the OUT transaction case, this may happen simply because the host sends a smaller packet than the max possible size, which is quite legal. In the IN case, transferring fewer bytes than requested could presumably happen as an error. Modify handle_ep_complete() to write to .actual rather than modifying .length. Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-04-30usb: ci_udc: Support larger packetsStephen Warren
ci_ep_queue() currently only fills in the page0/page1 fields in the queue item. If the buffer is larger than 4KiB (unaligned) or 8KiB (page-aligned), then this prevents the HW from knowing where to write the balance of the data. Fix this by initializing all 5 pageN pointers, which allows up to 16KiB (potentially non-page-aligned) buffers. Signed-off-by: Stephen Warren <swarren@nvidia.com>
2014-02-06usb: mv_udc: Rename to ci_udcMarek Vasut
The mv_udc is not marvell-specific anymore. The mv_udc is used to drive generic ChipIdea CI13xxx series OTG cores, so rename the driver to ci_udc instead. Signed-off-by: Marek Vasut <marex@denx.de> Cc: Eric Nelson <eric.nelson@boundarydevices.com> Cc: Stefano Babic <sbabic@denx.de>