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path: root/drivers/video/video_bmp.c
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2020-06-28video: bmp: support 8bits BMP drawing on 24/32 bpp framebufferYe Li
Update video bmp code so that we can display 8 bits logo on 24 or 32 bpp framebuffer. Signed-off-by: Ye Li <ye.li@nxp.com> Signed-off-by: Anatolij Gustschin <agust@denx.de> Reviewed-by: Jagan Teki <jagan@amarulasolutions.com> Tested-by: Jagan Teki <jagan@amarulasolutions.com> # bpi-m1+, bpi-m64
2020-05-18common: Drop log.h from common headerSimon Glass
Move this header out of the common header. Signed-off-by: Simon Glass <sjg@chromium.org>
2019-12-06video: bmp: Fix video_display_rle8_bitmap()Patrice Chotard
In case the BMP size is bigger than the frame buffer, don't use the BMP's width and height in video_display_rle8_bitmap, but the one's checked in video_bmp_display() as parameters to video_display_rle8_bitmap(). Signed-off-by: Patrice Chotard <patrice.chotard@st.com> CC: Yannick Fertré <yannick.fertre@st.com>
2019-12-06video: bmp: Fix video_splash_align_axis()Patrice Chotard
Convert panel_picture_delta and axis_alignment from unsigned long to long to insure to store correctly the difference between panel_size and picture_size in case the panel_size is smaller than picture_size. Signed-off-by: Patrice Chotard <patrice.chotard@st.com> CC: Yannick Fertré <yannick.fertre@st.com> [agust: change axis_alignment to long] Signed-off-by: Anatolij Gustschin <agust@denx.de>
2019-02-15video: bmp: Add support for 24bpp BMP files on 16bpp displaysStefan Roese
This patch adds support to load 24bpp BMP files on 16bpp displays. This will be used by the theadorable board. The "old" bmp command did support this operartion mode and to not break compatibility with the move to DM_VIDEO, we need to add this support to the "new" bmp code. Signed-off-by: Stefan Roese <sr@denx.de> Reviewed-by: Anatolij Gustschin <agust@denx.de> Acked-by: Anatolij Gustschin <agust@denx.de>
2018-12-04video: use BMP_ALIGN_CENTER define from splash.hAnatolij Gustschin
Drop BMP_ALIGN_CENTER define in lcd.c and video_bmp.c as it is already defined by splash.h. Include splash.h in bmp code. Signed-off-by: Anatolij Gustschin <agust@denx.de>
2018-10-09sandbox: video: Speed up video outputSimon Glass
At present there are many situations where sandbox syncs the display to the SDL frame buffer. This is a very expensive operation but is only needed every now and then. Update video_sync() so that we can specify whether this operation is really needed. At present this flag is not used on other architectures. It could also be used for reducing writeback-cache flushes but the benefit of that would need to be investigated. Signed-off-by: Simon Glass <sjg@chromium.org> Reviewed-by: Anatolij Gustschin <agust@denx.de>
2018-05-07SPDX: Convert all of our single license tags to Linux Kernel styleTom Rini
When U-Boot started using SPDX tags we were among the early adopters and there weren't a lot of other examples to borrow from. So we picked the area of the file that usually had a full license text and replaced it with an appropriate SPDX-License-Identifier: entry. Since then, the Linux Kernel has adopted SPDX tags and they place it as the very first line in a file (except where shebangs are used, then it's second line) and with slightly different comment styles than us. In part due to community overlap, in part due to better tag visibility and in part for other minor reasons, switch over to that style. This commit changes all instances where we have a single declared license in the tag as both the before and after are identical in tag contents. There's also a few places where I found we did not have a tag and have introduced one. Signed-off-by: Tom Rini <trini@konsulko.com>
2017-05-15video: bmp: rename CONFIG_BMP_24BMP to CONFIG_BMP_24BPPPhilipp Tomsich
Due to a typo, the 24 bit-per-pixel configuration ends in 24BMP instead of 24BPP. This change renames it throughout the source tree for consistency and to make moving these options into Kconfig easier and less error-prone. Signed-off-by: Philipp Tomsich <philipp.tomsich@theobroma-systems.com> Reviewed-by: Simon Glass <sjg@chromium.org> Reviewed-by: Hannes Schmelzer <hannes.schmelzer@br-automation.com>
2016-11-13video: bmp: Fix compilation errors with CONFIG_BMP_xxBPP enabledStefan Roese
Compiling the 'bmp' command with DM and having one of the following macros enabled: CONFIG_BMP_16BPP, CONFIG_BMP_24BPP ONFIG_BMP_32BPP generates this error: drivers/video/video_bmp.c: In function ‘video_bmp_display’: drivers/video/video_bmp.c:315:22: error: ‘lcd_line_length’ undeclared (first use in this function) fb -= width * 2 + lcd_line_length; ^ This patch moves to using the correct variable instead and enables the 'bmp' command for DM again. Signed-off-by: Stefan Roese <sr@denx.de> Cc: Simon Glass <sjg@chromium.org> Cc: Anatolij Gustschin <agust@denx.de>
2016-02-06video: Use 'int' for loop variables instead of shortSimon Glass
Using short doesn't save anything and is confusing when the width and height variables are ulong. This may fix Coverity CID134902 but I doubt it. Signed-off-by: Simon Glass <sjg@chromium.org> Reviewed-by: Tom Rini <trini@konsulko.com>
2016-01-20dm: video: Implement the bmp command for driver modelSimon Glass
This command can use the bitmap display code in the uclass. This is similar to the code in lcd.c and cfb_console.c. These other copies will go away when all boards are converted to use driver model for video. Signed-off-by: Simon Glass <sjg@chromium.org> Acked-by: Anatolij Gustschin <agust@denx.de>