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This patch adds support for the AVR32 LCD controller. This patch is
based off the latest u-boot-video.
A quick summary of what's going on:-
Enable LCDC pixel clock
Enable LCDC port pins
Add framebuffer pointer to global_data struct
Allocate framebuffer
To use the new code, update your board config to include something like
this:-
#define CONFIG_LCD 1
#if defined(CONFIG_LCD)
#define CONFIG_CMD_BMP
#define CONFIG_ATMEL_LCD 1
#define LCD_BPP LCD_COLOR16
#define CONFIG_BMP_16BPP 1
#define CONFIG_FB_ADDR 0x10600000
#define CONFIG_WHITE_ON_BLACK 1
#define CONFIG_VIDEO_BMP_GZIP 1
#define CONFIG_SYS_VIDEO_LOGO_MAX_SIZE 262144
#define CONFIG_ATMEL_LCD_BGR555 1
#define CONFIG_SYS_CONSOLE_IS_IN_ENV 1
#define CONFIG_SPLASH_SCREEN 1
#endif
The standard U-Boot BMP and Splash-screen features should just work.
Signed-off-by: Mark Jackson <mpfj@mimc.co.uk>
[agust@denx.de: fixed some style issues]
Signed-off-by: Anatolij Gustschin <agust@denx.de>
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Signed-off-by: Jean-Christophe PLAGNIOL-VILLARD <plagnioj@jcrosoft.com>
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Added new CONFIG_DISABLE_CONSOLE define and GD_FLG_DISABLE_CONSOLE.
When CONFIG_DISABLE_CONSOLE is defined, setting
GD_FLG_DISABLE_CONSOLE disables all console input and output.
Signed-off-by: Mark Jackson <mpfj@mimc.co.uk>
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with the GD_FLG_LOGINIT flag in gd->flags.
This way we become able to utilize the full post_log_word for POST
activities (overwise, POST ECC, which has 0x8000 ID, could be
erroneously treated as started in post_output_backlog() even if there
was actually no POST ECC run (because of OCM POST failure, for
example).
Signed-off-by: Yuri Tikhonov <yur@emcraft.com>
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Don't run futher tests in case of a test fails that is marked as
POST_STOP.
Signed-off-by: Ilya Yanok <yanok@emcraft.com>
Signed-off-by: Yuri Tikhonov <yur@emcraft.com>
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as POST_CRITICAL fails then the alternative, post_critical, boot-command is used. If this command is not defined then U-Boot enters into interactive mode.
Signed-off-by: Dmitry Rakhchev <rda@emcraft.com>
Signed-off-by: Yuri Tikhonov <yur@emcraft.com>
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Conform to the "standard" interface and use initdram() instead of
board_init_memories() on AVR32. This enables us to get rid of the
sdram_size member of the global_data struct as well.
Signed-off-by: Haavard Skinnemoen <hskinnemoen@atmel.com>
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Relocate the u-boot image into SDRAM like everyone else does. This
means that we can handle much larger .data and .bss than we used to.
Signed-off-by: Haavard Skinnemoen <hskinnemoen@atmel.com>
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Rewrite the resource management code (i.e. I/O memory, clock gating,
gpio) so it doesn't depend on any global state. This is necessary
because this code is heavily used before relocation to RAM, so we
can't write to any global variables.
As an added bonus, this makes u-boot's memory footprint a bit smaller,
although some functionality has been left out; all clocks are enabled
all the time, and there's no checking for gpio line conflicts.
Signed-off-by: Haavard Skinnemoen <hskinnemoen@atmel.com>
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Patch by Haavard Skinnemoen, 6 Sep 2006 16:23:02 +0200
This patch adds common infrastructure code for the Atmel AVR32
architecture. See doc/README.AVR32 for details.
Signed-off-by: Haavard Skinnemoen <hskinnemoen@atmel.com>
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