diff options
author | Alexey Brodkin <Alexey.Brodkin@synopsys.com> | 2016-07-01 22:48:16 +0300 |
---|---|---|
committer | Anatolij Gustschin <agust@denx.de> | 2016-07-26 08:47:37 +0200 |
commit | b6de2cd7ee5af536ae67ab5522b69e5c4925f5f2 (patch) | |
tree | db88f0b751661dbbde3789962c30cfa3808184b2 | |
parent | d7b60fbfa63431eedccac17674311f0055f323fe (diff) |
splash: Introduce default_splash_locations
This change introduces default_splash_locations which
simplifies splash recovery from the first partition of
USB/MMC/SATA drive.
Given usual mapping of the first partition of external media for
basic boot stuff like uImage/zImage, .dtb etc it looks quite
obvious option to put there splash.bmp as well.
Signed-off-by: Alexey Brodkin <abrodkin@synopsys.com>
Cc: Nikita Kiryanov <nikita@compulab.co.il>
Cc: Simon Glass <sjg@chromium.org>
Cc: Jeroen Hofstee <jeroen@myspectrum.nl>
Signed-off-by: Anatolij Gustschin <agust@denx.de>
-rw-r--r-- | common/splash.c | 30 | ||||
-rw-r--r-- | include/splash.h | 9 |
2 files changed, 38 insertions, 1 deletions
diff --git a/common/splash.c b/common/splash.c index 561d35b4e4..89af437f2c 100644 --- a/common/splash.c +++ b/common/splash.c @@ -24,9 +24,37 @@ #include <splash.h> #include <lcd.h> +static struct splash_location default_splash_locations[] = { + { + .name = "sf", + .storage = SPLASH_STORAGE_SF, + .flags = SPLASH_STORAGE_RAW, + .offset = 0x0, + }, + { + .name = "mmc_fs", + .storage = SPLASH_STORAGE_MMC, + .flags = SPLASH_STORAGE_FS, + .devpart = "0:1", + }, + { + .name = "usb_fs", + .storage = SPLASH_STORAGE_USB, + .flags = SPLASH_STORAGE_FS, + .devpart = "0:1", + }, + { + .name = "sata_fs", + .storage = SPLASH_STORAGE_SATA, + .flags = SPLASH_STORAGE_FS, + .devpart = "0:1", + }, +}; + __weak int splash_screen_prepare(void) { - return 0; + return splash_source_load(default_splash_locations, + ARRAY_SIZE(default_splash_locations)); } #ifdef CONFIG_SPLASH_SCREEN_ALIGN diff --git a/include/splash.h b/include/splash.h index 25df1cf5ad..136eac7402 100644 --- a/include/splash.h +++ b/include/splash.h @@ -47,7 +47,16 @@ struct splash_location { char *ubivol; /* UBI volume-name for ubifsmount */ }; +#ifdef CONFIG_SPLASH_SOURCE int splash_source_load(struct splash_location *locations, uint size); +#else +static inline int splash_source_load(struct splash_location *locations, + uint size) +{ + return 0; +} +#endif + int splash_screen_prepare(void); #ifdef CONFIG_SPLASH_SCREEN_ALIGN |