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authorSimon Glass <sjg@chromium.org>2019-09-25 08:00:13 -0600
committerBin Meng <bmeng.cn@gmail.com>2019-10-08 13:50:22 +0800
commit8cd29798d6a8e3cd3061ba855f6ea2b95ec47afc (patch)
tree698c12bb47019374a3e5f67297491265fc0ef3b7 /arch/x86/include/asm/fsp1/fsp_support.h
parent6e93c64117bb8d04586bf095a8af75c25c2a7392 (diff)
x86: Create a new fsp_arch.h header
At present fsp_support.h includes fsp_vpd.h which is an FPSv1 concept (VPD means Vital Product Data). For FSPv2 only UPD (Updatable Product Data) is used. To avoid mangling header files, put these two includes in a separate header which we can adjust as necessary for FSPv2. Signed-off-by: Simon Glass <sjg@chromium.org> Reviewed-by: Bin Meng <bmeng.cn@gmail.com> Tested-by: Bin Meng <bmeng.cn@gmail.com>
Diffstat (limited to 'arch/x86/include/asm/fsp1/fsp_support.h')
-rw-r--r--arch/x86/include/asm/fsp1/fsp_support.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/arch/x86/include/asm/fsp1/fsp_support.h b/arch/x86/include/asm/fsp1/fsp_support.h
index b0c36a41fe..2fa6619c03 100644
--- a/arch/x86/include/asm/fsp1/fsp_support.h
+++ b/arch/x86/include/asm/fsp1/fsp_support.h
@@ -14,9 +14,8 @@
#include "fsp_api.h"
#include "fsp_infoheader.h"
#include "fsp_bootmode.h"
+#include <asm/fsp_arch.h>
#include <asm/fsp/fsp_azalia.h>
-#include <asm/arch/fsp/fsp_vpd.h>
-#include <asm/arch/fsp/fsp_configs.h>
#define FSP_LOWMEM_BASE 0x100000UL
#define FSP_HIGHMEM_BASE 0x100000000ULL