diff options
author | Simon Glass <sjg@chromium.org> | 2018-12-10 10:37:36 -0700 |
---|---|---|
committer | Simon Glass <sjg@chromium.org> | 2018-12-13 16:32:49 -0700 |
commit | d4901898654b664c41d8a03afc0e0fbf531b5812 (patch) | |
tree | e757add0074c0f4c193a97157abaa70e7e56ec2e /arch | |
parent | e625b68b04a400ba377ec0a5b958bde0bc6244ff (diff) |
dm: sound: Create a uclass for sound
The sound driver pulls together the audio codec and i2s drivers in order
to actually make sounds. It supports setup() and play() methods. The
sound_find_codec_i2s() function allows locating the linked codec and i2s
devices. They can be referred to from uclass-private data.
Add a uclass and a test for sound.
Signed-off-by: Simon Glass <sjg@chromium.org>
Diffstat (limited to 'arch')
-rw-r--r-- | arch/sandbox/dts/test.dts | 11 | ||||
-rw-r--r-- | arch/sandbox/include/asm/test.h | 20 |
2 files changed, 31 insertions, 0 deletions
diff --git a/arch/sandbox/dts/test.dts b/arch/sandbox/dts/test.dts index 5c2910c583..82bd91936a 100644 --- a/arch/sandbox/dts/test.dts +++ b/arch/sandbox/dts/test.dts @@ -538,6 +538,17 @@ compatible = "sandbox,smem"; }; + sound { + compatible = "sandbox,sound"; + cpu { + sound-dai = <&i2s 0>; + }; + + codec { + sound-dai = <&audio 0>; + }; + }; + spi@0 { #address-cells = <1>; #size-cells = <0>; diff --git a/arch/sandbox/include/asm/test.h b/arch/sandbox/include/asm/test.h index 71bd50bd5b..74f9618822 100644 --- a/arch/sandbox/include/asm/test.h +++ b/arch/sandbox/include/asm/test.h @@ -141,4 +141,24 @@ void sandbox_get_codec_params(struct udevice *dev, int *interfacep, int *ratep, */ int sandbox_get_i2s_sum(struct udevice *dev); +/** + * sandbox_get_setup_called() - Returns the number of times setup(*) was called + * + * This is used in the sound test + * + * @dev: Device to check + * @return call count for the setup() method + */ +int sandbox_get_setup_called(struct udevice *dev); + +/** + * sandbox_get_sound_sum() - Read back the sum of the sound data so far + * + * This data is provided to the sandbox driver by the sound play() method. + * + * @dev: Device to check + * @return sum of audio data + */ +int sandbox_get_sound_sum(struct udevice *dev); + #endif |