diff options
author | Nikita V. Youshchenko <yoush@cs.msu.su> | 2008-10-03 00:03:55 +0400 |
---|---|---|
committer | Wolfgang Denk <wd@denx.de> | 2008-10-14 15:29:37 +0200 |
commit | ec4d8c1c1d94a790c1473ae8aace282b817c3123 (patch) | |
tree | bbe1aa2335efd9058e66135995c7dbf2ee34c526 /board/freescale | |
parent | 3d0ea3110f3431b6c2aee882784f39f97b20bce9 (diff) |
fsl_diu: fix alignment error that caused malloc corruption
When aligning malloc()ed screen_base, invalid offset was added.
This not only caused misaligned result (which did not cause hardware
misbehaviour), but - worse - caused screen_base + smem_len to
be out of malloc()ed space, which in turn caused breakage of
futher malloc()/free() operation.
This patch fixes screen_base alignment.
Also this patch makes memset() that cleans framebuffer to be executed
on first initialization of diu, not only on re-initialization. It looks
correct to clean the framebuffer instead of displaying random garbage;
I believe that was disabled only because that memset caused breakage
of malloc/free described above - which no longer happens with the fix
described above.
Signed-off-by: Nikita V. Youshchenko <yoush@debian.org>
Diffstat (limited to 'board/freescale')
-rw-r--r-- | board/freescale/common/fsl_diu_fb.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/board/freescale/common/fsl_diu_fb.c b/board/freescale/common/fsl_diu_fb.c index 75f782e9da..4d4b0a1460 100644 --- a/board/freescale/common/fsl_diu_fb.c +++ b/board/freescale/common/fsl_diu_fb.c @@ -242,10 +242,10 @@ int fsl_diu_init(int xres, printf("Unable to allocate fb memory 1\n"); return -1; } - } else { - memset(info->screen_base, 0, info->smem_len); } + memset(info->screen_base, 0, info->smem_len); + dr.diu_reg->desc[0] = (unsigned int) &dummy_ad; dr.diu_reg->desc[1] = (unsigned int) &dummy_ad; dr.diu_reg->desc[2] = (unsigned int) &dummy_ad; @@ -403,7 +403,7 @@ static int map_video_memory(struct fb_info *info, unsigned long bytes_align) mask = bytes_align - 1; offset = (unsigned long)info->screen_base & mask; if (offset) { - info->screen_base += offset; + info->screen_base += (bytes_align - offset); info->smem_len = info->smem_len - (bytes_align - offset); } else info->smem_len = info->smem_len - bytes_align; |