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author | James Yang <James.Yang@freescale.com> | 2013-01-04 08:14:02 +0000 |
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committer | Andy Fleming <afleming@freescale.com> | 2013-01-30 11:25:13 -0600 |
commit | 5926ee3800b3b09026993117318e09a8ddc33e2e (patch) | |
tree | 4ca7320f2e7f44ceac44b1adbd046f5129ab949d /doc/README.fsl-ddr | |
parent | 992f2fb28ccce08613a34ce64b151f3a91ee3c3a (diff) |
Add copy command to FSL DDR interactive
Add copy command which allows copying of DIMM/controller settings.
This saves tedious retyping of parameters for each identical DIMM
or controller.
Signed-off-by: James Yang <James.Yang@freescale.com>
Signed-off-by: Andy Fleming <afleming@freescale.com>
Diffstat (limited to 'doc/README.fsl-ddr')
-rw-r--r-- | doc/README.fsl-ddr | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/doc/README.fsl-ddr b/doc/README.fsl-ddr index 59583b3fcd..b2a7c0fab4 100644 --- a/doc/README.fsl-ddr +++ b/doc/README.fsl-ddr @@ -279,6 +279,7 @@ The example flow of using interactive debugging is type command "compute" to calculate the parameters from the default type command "print" with arguments to show SPD, options, registers type command "edit" with arguments to change any if desired +type command "copy" with arguments to copy controller/dimm settings type command "go" to continue calculation and enable DDR controller type command "reset" to reset the board type command "recompute" to reload SPD and start over @@ -313,6 +314,10 @@ edit <c#> <d#> <spd|dimmparms|commonparms|opts|addresses|regs> <element> <value> byte number if the object is SPD <value> - decimal or heximal (prefixed with 0x) numbers +copy <src c#> <src d#> <spd|dimmparms|commonparms|opts|addresses|regs> <dst c#> <dst d#> + same as for "edit" command + DIMM numbers ignored for commonparms, opts, and regs + reset no arguement - reset the board |