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authorTom Rini <trini@konsulko.com>2020-04-17 11:08:08 -0400
committerTom Rini <trini@konsulko.com>2020-04-17 11:17:29 -0400
commit8d5d3bcf3c53d798bd7f3fe7092e994593bcc41c (patch)
treedd145ccf787512306926b0e5f327046ccfbee33c /include/dm/of_access.h
parent0f238dab6d17caabe4f9781d23aaa6087139f2bd (diff)
parent65c141ebbd68b70d6934b4fb965f3219d0e99817 (diff)
Merge branch '2020-04-16-master-imports'
- DM GPIO improvements - BTRFS fixes - Corrections around gd->new_bootstage alignment - Start documentation improvements to support 'make refcheckdocs'
Diffstat (limited to 'include/dm/of_access.h')
-rw-r--r--include/dm/of_access.h40
1 files changed, 40 insertions, 0 deletions
diff --git a/include/dm/of_access.h b/include/dm/of_access.h
index 92876b3ecb..f95a00d065 100644
--- a/include/dm/of_access.h
+++ b/include/dm/of_access.h
@@ -104,6 +104,46 @@ const void *of_get_property(const struct device_node *np, const char *name,
int *lenp);
/**
+ * of_get_first_property()- get to the pointer of the first property
+ *
+ * Get pointer to the first property of the node, it is used to iterate
+ * and read all the property with of_get_next_property_by_prop().
+ *
+ * @np: Pointer to device node
+ * @return pointer to property or NULL if not found
+ */
+const struct property *of_get_first_property(const struct device_node *np);
+
+/**
+ * of_get_next_property() - get to the pointer of the next property
+ *
+ * Get pointer to the next property of the node, it is used to iterate
+ * and read all the property with of_get_property_by_prop().
+ *
+ * @np: Pointer to device node
+ * @property: pointer of the current property
+ * @return pointer to next property or NULL if not found
+ */
+const struct property *of_get_next_property(const struct device_node *np,
+ const struct property *property);
+
+/**
+ * of_get_property_by_prop() - get a property value of a node property
+ *
+ * Get value for the property identified by node and property pointer.
+ *
+ * @node: node to read
+ * @property: pointer of the property to read
+ * @propname: place to property name on success
+ * @lenp: place to put length on success
+ * @return pointer to property value or NULL if error
+ */
+const void *of_get_property_by_prop(const struct device_node *np,
+ const struct property *property,
+ const char **name,
+ int *lenp);
+
+/**
* of_device_is_compatible() - Check if the node matches given constraints
* @device: pointer to node
* @compat: required compatible string, NULL or "" for any match