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path: root/arch/arm/include/asm/arch-tegra/clk_rst.h
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2015-05-13tegra124: clock: Add display clocks and functionsSimon Glass
Add functions to provide access to the display clocks on Tegra124 including setting the clock rate for an EDP display. Signed-off-by: Simon Glass <sjg@chromium.org> Signed-off-by: Tom Warren <twarren@nvidia.com>
2014-02-03ARM: tegra: add/edit headers for Tegra124Tom Warren
These headers define the Tegra124 hardware. Add them to the usual place. Add Tegra124 chip ID/SKU ID definitions to common headers. There's no real HW change on Tegra124 for 90% of the toys, so it might make sense for a future patch to unify some of the content of these files in a common location. Signed-off-by: Tom Warren <twarren@nvidia.com> Signed-off-by: Stephen Warren <swarren@nvidia.com> Tested-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Tom Warren <twarren@nvidia.com>
2014-02-03ARM: tegra: misc cleanups triggered by Tegra124 reviewStephen Warren
Use a named constant for the PLL lock bit in enable_cpu_clocks(). Construct the complete value of pmc_pwrgate_toggle, rather than doing a read-modify-write; the register is simple enough and doesn't need to maintain state between operations. Signed-off-by: Stephen Warren <swarren@nvidia.com> Tested-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Tom Warren <twarren@nvidia.com>
2014-02-03ARM: tegra: don't exceed AVP limits when configuring PLLPJimmy Zhang
Based on the Tegra TRM, the system clock (which is the AVP clock) can run up to 275MHz. On power on, the default sytem clock source is set to PLLP_OUT0. In function clock_early_init(), PLLP_OUT0 will be set to 408MHz which is beyond system clock's upper limit. The fix is to set the system clock to CLK_M before initializing PLLP, and then switch back to PLLP_OUT4, which has an appropriate divider configured, after PLLP has been configured Implement this logic in new function tegra30_set_up_pllp(), which sets up PLLP and all PLLP_OUT* dividers, and handles the AVP clock switching. Remove the duplicate PLLP setup from pllx_set_rate() and adjust_pllp_out_freqs(). Signed-off-by: Jimmy Zhang <jimmzhang@nvidia.com> [swarren, significantly refactored the change] Signed-off-by: Stephen Warren <swarren@nvidia.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Tested-by: Thierry Reding <treding@nvidia.com> Acked-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Tom Warren <twarren@nvidia.com>
2014-02-03ARM: tegra: implement MASK_BITS_31_29Tom Warren
Some clock sources have 3-bit muxes in bits 31:29. Implement core support for this mux field. Signed-off-by: Tom Warren <twarren@nvidia.com> [swarren, extracted from a larger patch by Tom] Signed-off-by: Stephen Warren <swarren@nvidia.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Tested-by: Thierry Reding <treding@nvidia.com> Acked-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Tom Warren <twarren@nvidia.com>
2014-02-03ARM: tegra: rename OUT_CLK_SOURCE_*Stephen Warren
OUT_CLK_SOURCE_ are currently named after the number of bits the mask they represent includes. However, bit count is not the only possible variable; bit position may also vary. Rename OUT_CLK_SOURCE_ to OUT_CLK_SOURCE_31_30_ and OUT_CLK_SOURCE4_ to OUT_CLK_SOURCE_31_28 to more completely describe exactly what they represent, without having to go look up the definitions. Signed-off-by: Stephen Warren <swarren@nvidia.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Tested-by: Thierry Reding <treding@nvidia.com> Acked-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Tom Warren <twarren@nvidia.com>
2013-07-24Add GPL-2.0+ SPDX-License-Identifier to source filesWolfgang Denk
Signed-off-by: Wolfgang Denk <wd@denx.de> [trini: Fixup common/cmd_io.c] Signed-off-by: Tom Rini <trini@ti.com>
2013-07-11ARM: Tegra: USB: EHCI: Add support for Tegra30/Tegra114Jim Lin
Tegra30 and Tegra114 are compatible except PLL parameters. Tested on Tegra30 Cardhu, and Tegra114 Dalmore platforms. All works well. Signed-off-by: Jim Lin <jilin@nvidia.com> Signed-off-by: Tom Warren <twarren@nvidia.com>
2013-02-11Tegra114: Add arch-tegra114 include filesTom Warren
Common Tegra files are in arch-tegra, shared between T20/T30/T114. Tegra114-specific headers are in arch-tegra114. Note that some of these will be filled in as more T114 support is added (drivers, WB/LP0 support, etc.). Signed-off-by: Tom Warren <twarren@nvidia.com> Reviewed-by: Stephen Warren <swarren@nvidia.com>
2013-02-11Tegra: Move common clock code to arch/arm/cpu/tegra-common/clock.cTom Warren
This 'commonizes' much of the clock/pll code. SoC-dependent code and tables are left in arch/cpu/tegraXXX-common/clock.c Some T30 tables needed whitespace fixes due to checkpatch complaints. Signed-off-by: Tom Warren <twarren@nvidia.com>
2013-01-16Tegra30: Add arch-tegra30 include filesTom Warren
Common Tegra files are in arch-tegra, shared between T20 and T30. Tegra30-specific headers are in arch-tegra30. Note that some of these will be filled in as more T30 support is added (drivers, WB/LP0 support, etc.). A couple of Tegra20 files were changed to support common headers in arch-tegra, also. Signed-off-by: Tom Warren <twarren@nvidia.com> Reviewed-by: Stephen Warren <swarren@nvidia.com> Acked-by: Simon Glass <sjg@chromium.org>
2012-10-15tegra20: add clock_set_pllout functionLucas Stach
Common practice on Tegra 2 boards is to use the pllp_out4 FO to generate the ULPI reference clock. For this to work we have to override the default hardware generated output divider. This function adds a clean way to do so. Signed-off-by: Lucas Stach <dev@lynxeye.de> Signed-off-by: Tom Warren <twarren@nvidia.com>
2012-10-15Tegra20: Move some include files to arch-tegra for sharing with Tegra30Tom Warren
The move is pretty straight-forward. ap20.h and tegra20.h were renamed to ap.h and tegra.h. Some files remain in arch-tegra20 but 'include' a file in 'arch-tegra' with #defines & structs that will be common between T20 and T30 HW. HW-specific #defines, etc. stay in the 'arch-tegra20' 'root' file. All boards build OK w/MAKEALL -s tegra20. Checkpatch.pl runs clean. Seaboard works OK. Signed-off-by: Tom Warren <twarren@nvidia.com>