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/*
* Copyright 2013-2016, NVIDIA CORPORATION.
*
* SPDX-License-Identifier: GPL-2.0
*/
#ifndef _TEGRA186_COMMON_H_
#define _TEGRA186_COMMON_H_
#include "tegra-common.h"
/*
* NS16550 Configuration
*/
#define V_NS16550_CLK 408000000 /* 408MHz (pllp_out0) */
/*-----------------------------------------------------------------------
* Physical Memory Map
*/
#define CONFIG_SYS_TEXT_BASE 0x80080000
/* Generic Interrupt Controller */
#define CONFIG_GICV2
/*
* Memory layout for where various images get loaded by boot scripts:
*
* scriptaddr can be pretty much anywhere that doesn't conflict with something
* else. Put it above BOOTMAPSZ to eliminate conflicts.
*
* pxefile_addr_r can be pretty much anywhere that doesn't conflict with
* something else. Put it above BOOTMAPSZ to eliminate conflicts.
*
* kernel_addr_r must be within the first 128M of RAM in order for the
* kernel's CONFIG_AUTO_ZRELADDR option to work. Since the kernel will
* decompress itself to 0x8000 after the start of RAM, kernel_addr_r
* should not overlap that area, or the kernel will have to copy itself
* somewhere else before decompression. Similarly, the address of any other
* data passed to the kernel shouldn't overlap the start of RAM. Pushing
* this up to 16M allows for a sizable kernel to be decompressed below the
* compressed load address.
*
* fdt_addr_r simply shouldn't overlap anything else. Choosing 32M allows for
* the compressed kernel to be up to 16M too.
*
* ramdisk_addr_r simply shouldn't overlap anything else. Choosing 33M allows
* for the FDT/DTB to be up to 1M, which is hopefully plenty.
*/
#define CONFIG_LOADADDR 0x80080000
#define MEM_LAYOUT_ENV_SETTINGS \
"scriptaddr=0x90000000\0" \
"pxefile_addr_r=0x90100000\0" \
"kernel_addr_r=" __stringify(CONFIG_LOADADDR) "\0" \
"fdt_addr_r=0x82000000\0" \
"ramdisk_addr_r=0x82100000\0"
#endif
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